diff --git a/src/nsterm.m b/src/nsterm.m index 8c355a89f8f..4b5d025ee3c 100644 --- a/src/nsterm.m +++ b/src/nsterm.m @@ -277,7 +277,6 @@ - (NSColor *)colorUsingDefaultColorSpace /* display update */ static int ns_window_num = 0; -static BOOL gsaved = NO; static BOOL ns_fake_keydown = NO; #ifdef NS_IMPL_COCOA static BOOL ns_menu_bar_is_hidden = NO; @@ -1180,7 +1179,6 @@ static NSRect constrain_frame_rect(NSRect frameRect, bool isFullscreen) NSRectClipList (r, 2); else NSRectClip (*r); - gsaved = YES; return YES; } @@ -1204,11 +1202,7 @@ static NSRect constrain_frame_rect(NSRect frameRect, bool isFullscreen) { NSTRACE_WHEN (NSTRACE_GROUP_FOCUS, "ns_reset_clipping"); - if (gsaved) - { - [[NSGraphicsContext currentContext] restoreGraphicsState]; - gsaved = NO; - } + [[NSGraphicsContext currentContext] restoreGraphicsState]; } @@ -1234,19 +1228,6 @@ static NSRect constrain_frame_rect(NSRect frameRect, bool isFullscreen) return ns_clip_to_rect (f, &clip_rect, 1); } - -static void -ns_flush_display (struct frame *f) -/* Force the frame to redisplay. If areas have previously been marked - dirty by setNeedsDisplayInRect (in ns_clip_to_rect), then this will call - draw_rect: which will "expose" those areas. */ -{ - block_input (); - [FRAME_NS_VIEW (f) displayIfNeeded]; - unblock_input (); -} - - /* ========================================================================== Visible bell and beep. @@ -2710,6 +2691,8 @@ so some key presses (TAB) are swallowed by the system. */ static void ns_copy_bits (struct frame *f, NSRect src, NSRect dest) { + NSSize delta = NSMakeSize (dest.origin.x - src.origin.x, + dest.origin.y - src.origin.y) NSTRACE ("ns_copy_bits"); if (FRAME_NS_VIEW (f)) @@ -2718,10 +2701,21 @@ so some key presses (TAB) are swallowed by the system. */ /* FIXME: scrollRect:by: is deprecated in macOS 10.14. There is no obvious replacement so we may have to come up with our own. */ - [FRAME_NS_VIEW (f) scrollRect: src - by: NSMakeSize (dest.origin.x - src.origin.x, - dest.origin.y - src.origin.y)]; - [FRAME_NS_VIEW (f) setNeedsDisplay:YES]; + [FRAME_NS_VIEW (f) scrollRect: src by: delta]; + +#ifdef NS_IMPL_COCOA + /* As far as I can tell from the documentation, scrollRect:by:, + above, should copy the dirty rectangles from our source + rectangle to our destination, however it appears it clips the + operation to src. As a result we need to use + translateRectsNeedingDisplayInRect:by: below, and we have to + union src and dest so it can pick up the dirty rectangles, + and place them, as it also clips to the rectangle. + + FIXME: We need a GNUstep equivalent. */ + [FRAME_NS_VIEW (f) translateRectsNeedingDisplayInRect:NSUnionRect (src, dest) + by:delta]; +#endif } } @@ -3106,15 +3100,6 @@ Note that CURSOR_WIDTH is meaningful only for (h)bar cursors. else [FRAME_CURSOR_COLOR (f) set]; -#ifdef NS_IMPL_COCOA - /* TODO: This makes drawing of cursor plus that of phys_cursor_glyph - atomic. Cleaner ways of doing this should be investigated. - One way would be to set a global variable DRAWING_CURSOR - when making the call to draw_phys..(), don't focus in that - case, then move the ns_reset_clipping() here after that call. */ - NSDisableScreenUpdates (); -#endif - switch (cursor_type) { case DEFAULT_CURSOR: @@ -3148,10 +3133,6 @@ Note that CURSOR_WIDTH is meaningful only for (h)bar cursors. /* draw the character under the cursor */ if (cursor_type != NO_CURSOR) draw_phys_cursor_glyph (w, glyph_row, DRAW_CURSOR); - -#ifdef NS_IMPL_COCOA - NSEnableScreenUpdates (); -#endif } } @@ -4977,7 +4958,7 @@ static Lisp_Object ns_string_to_lispmod (const char *s) ns_after_update_window_line, ns_update_window_begin, ns_update_window_end, - ns_flush_display, /* flush_display */ + 0, /* flush_display */ x_clear_window_mouse_face, x_get_glyph_overhangs, x_fix_overlapping_area, @@ -7046,7 +7027,6 @@ - (NSSize)windowWillResize: (NSWindow *)sender toSize: (NSSize)frameSize size_title = xmalloc (strlen (old_title) + 40); esprintf (size_title, "%s — (%d x %d)", old_title, cols, rows); [window setTitle: [NSString stringWithUTF8String: size_title]]; - [window display]; xfree (size_title); } } @@ -8095,8 +8075,8 @@ - (instancetype)toggleToolbar: (id)sender - (void)drawRect: (NSRect)rect { - int x = NSMinX (rect), y = NSMinY (rect); - int width = NSWidth (rect), height = NSHeight (rect); + const NSRect *rectList; + NSInteger numRects; NSTRACE ("[EmacsView drawRect:" NSTRACE_FMT_RECT "]", NSTRACE_ARG_RECT(rect)); @@ -8104,9 +8084,23 @@ - (void)drawRect: (NSRect)rect if (!emacsframe || !emacsframe->output_data.ns) return; - ns_clear_frame_area (emacsframe, x, y, width, height); block_input (); - expose_frame (emacsframe, x, y, width, height); + + /* Get only the precise dirty rectangles to avoid redrawing + potentially large areas of the frame that haven't changed. + + I'm not sure this actually provides much of a performance benefit + as it's hard to benchmark, but it certainly doesn't seem to + hurt. */ + [self getRectsBeingDrawn:&rectList count:&numRects]; + for (int i = 0 ; i < numRects ; i++) + { + NSRect r = rectList[i]; + expose_frame (emacsframe, + NSMinX (r), NSMinY (r), + NSWidth (r), NSHeight (r)); + } + unblock_input (); /*