Prefer EMACS_INT_MAX to TYPE_MAXIMUM (EMACS_INT)
* src/dispextern.h (GLYPH_CODE_P): Use EMACS_INT_MAX instead of TYPE_MAXIMUM (EMACS_INT), as it’s shorter and is what all the other code uses in this situation.
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@ -2018,9 +2018,9 @@ GLYPH_CODE_P (Lisp_Object gc)
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&& RANGED_FIXNUMP (0, XCDR (gc), MAX_FACE_ID))
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: (RANGED_FIXNUMP
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(0, gc,
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(MAX_FACE_ID < TYPE_MAXIMUM (EMACS_INT) >> CHARACTERBITS
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(MAX_FACE_ID < EMACS_INT_MAX >> CHARACTERBITS
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? ((EMACS_INT) MAX_FACE_ID << CHARACTERBITS) | MAX_CHAR
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: TYPE_MAXIMUM (EMACS_INT)))));
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: EMACS_INT_MAX))));
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}
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/* True means face attributes have been changed since the last
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