* mule.texi (International Chars): Adjust C-u C-x = description.
Change it to match Emacs's current behavior. Also, change the example to use ê instead of À, as the isolated grave accent in the latter's decomposition listing was confusingly transliterated to left single quote in the PDF version of the manual.
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2014-03-12 Paul Eggert <eggert@cs.ucla.edu>
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* mule.texi (International Chars): Adjust C-u C-x = description.
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Change it to match Emacs's current behavior. Also, change the
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example to use ê instead of À, as the isolated grave accent in the
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latter's decomposition listing was confusingly transliterated to
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left single quote in the PDF version of the manual.
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2014-03-12 Glenn Morris <rgm@gnu.org>
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* indent.texi (Indent Convenience): Mention electric-indent-local-mode.
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@ -196,16 +196,16 @@ within that character set; @acronym{ASCII} characters are identified
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as belonging to the @code{ascii} character set.
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@item
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The character's syntax and categories.
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@item
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The character's encodings, both internally in the buffer, and externally
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if you were to save the file.
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The character's script, syntax and categories.
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@item
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What keys to type to input the character in the current input method
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(if it supports the character).
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@item
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The character's encodings, both internally in the buffer, and externally
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if you were to save the file.
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@item
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If you are running Emacs on a graphical display, the font name and
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glyph code for the character. If you are running Emacs on a text
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@ -218,28 +218,29 @@ faces used to display the character, and any overlays containing it
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(@pxref{Overlays,,, elisp, the same manual}).
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@end itemize
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Here's an example showing the Latin-1 character A with grave accent,
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in a buffer whose coding system is @code{utf-8-unix}:
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Here's an example, with some lines folded to fit into this manual:
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@smallexample
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position: 1 of 1 (0%), column: 0
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character: @`A (displayed as @`A) (codepoint 192, #o300, #xc0)
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character: @^e (displayed as @^e) (codepoint 234, #o352, #xea)
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preferred charset: unicode (Unicode (ISO10646))
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code point in charset: 0xC0
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syntax: w which means: word
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category: .:Base, L:Left-to-right (strong),
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code point in charset: 0xEA
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script: latin
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syntax: w which means: word
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category: .:Base, L:Left-to-right (strong), c:Chinese,
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j:Japanese, l:Latin, v:Viet
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buffer code: #xC3 #x80
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file code: not encodable by coding system undecided-unix
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to input: type "C-x 8 RET HEX-CODEPOINT" or "C-x 8 RET NAME"
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buffer code: #xC3 #xAA
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file code: #xC3 #xAA (encoded by coding system utf-8-unix)
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display: by this font (glyph code)
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xft:-unknown-DejaVu Sans Mono-normal-normal-
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normal-*-13-*-*-*-m-0-iso10646-1 (#x82)
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normal-*-15-*-*-*-m-0-iso10646-1 (#xAC)
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Character code properties: customize what to show
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name: LATIN CAPITAL LETTER A WITH GRAVE
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old-name: LATIN CAPITAL LETTER A GRAVE
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general-category: Lu (Letter, Uppercase)
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decomposition: (65 768) ('A' '`')
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name: LATIN SMALL LETTER E WITH CIRCUMFLEX
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old-name: LATIN SMALL LETTER E CIRCUMFLEX
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general-category: Ll (Letter, Lowercase)
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decomposition: (101 770) ('e' '^')
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@end smallexample
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@node Language Environments
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