* mule.texi (International Chars): Adjust C-u C-x = description.

Change it to match Emacs's current behavior.  Also, change the
example to use ê instead of À, as the isolated grave accent in the
latter's decomposition listing was confusingly transliterated to
left single quote in the PDF version of the manual.
This commit is contained in:
Paul Eggert 2014-03-12 00:03:40 -07:00
parent e655facf8d
commit 7195b84120
2 changed files with 27 additions and 18 deletions

View file

@ -1,3 +1,11 @@
2014-03-12 Paul Eggert <eggert@cs.ucla.edu>
* mule.texi (International Chars): Adjust C-u C-x = description.
Change it to match Emacs's current behavior. Also, change the
example to use ê instead of À, as the isolated grave accent in the
latter's decomposition listing was confusingly transliterated to
left single quote in the PDF version of the manual.
2014-03-12 Glenn Morris <rgm@gnu.org>
* indent.texi (Indent Convenience): Mention electric-indent-local-mode.

View file

@ -196,16 +196,16 @@ within that character set; @acronym{ASCII} characters are identified
as belonging to the @code{ascii} character set.
@item
The character's syntax and categories.
@item
The character's encodings, both internally in the buffer, and externally
if you were to save the file.
The character's script, syntax and categories.
@item
What keys to type to input the character in the current input method
(if it supports the character).
@item
The character's encodings, both internally in the buffer, and externally
if you were to save the file.
@item
If you are running Emacs on a graphical display, the font name and
glyph code for the character. If you are running Emacs on a text
@ -218,28 +218,29 @@ faces used to display the character, and any overlays containing it
(@pxref{Overlays,,, elisp, the same manual}).
@end itemize
Here's an example showing the Latin-1 character A with grave accent,
in a buffer whose coding system is @code{utf-8-unix}:
Here's an example, with some lines folded to fit into this manual:
@smallexample
position: 1 of 1 (0%), column: 0
character: @`A (displayed as @`A) (codepoint 192, #o300, #xc0)
character: @^e (displayed as @^e) (codepoint 234, #o352, #xea)
preferred charset: unicode (Unicode (ISO10646))
code point in charset: 0xC0
syntax: w which means: word
category: .:Base, L:Left-to-right (strong),
code point in charset: 0xEA
script: latin
syntax: w which means: word
category: .:Base, L:Left-to-right (strong), c:Chinese,
j:Japanese, l:Latin, v:Viet
buffer code: #xC3 #x80
file code: not encodable by coding system undecided-unix
to input: type "C-x 8 RET HEX-CODEPOINT" or "C-x 8 RET NAME"
buffer code: #xC3 #xAA
file code: #xC3 #xAA (encoded by coding system utf-8-unix)
display: by this font (glyph code)
xft:-unknown-DejaVu Sans Mono-normal-normal-
normal-*-13-*-*-*-m-0-iso10646-1 (#x82)
normal-*-15-*-*-*-m-0-iso10646-1 (#xAC)
Character code properties: customize what to show
name: LATIN CAPITAL LETTER A WITH GRAVE
old-name: LATIN CAPITAL LETTER A GRAVE
general-category: Lu (Letter, Uppercase)
decomposition: (65 768) ('A' '`')
name: LATIN SMALL LETTER E WITH CIRCUMFLEX
old-name: LATIN SMALL LETTER E CIRCUMFLEX
general-category: Ll (Letter, Lowercase)
decomposition: (101 770) ('e' '^')
@end smallexample
@node Language Environments