(redisplay_window): Call update_window_fringes with
KEEP_CURRENT_P non-0 if we are going to refresh fringes later.
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1 changed files with 3 additions and 4 deletions
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@ -12730,10 +12730,9 @@ redisplay_window (window, just_this_one_p)
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#ifdef HAVE_WINDOW_SYSTEM
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if (FRAME_WINDOW_P (f)
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&& update_window_fringes (w, 0)
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&& !just_this_one_p
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&& (used_current_matrix_p || overlay_arrow_seen)
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&& !w->pseudo_window_p)
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&& update_window_fringes (w, (just_this_one_p
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|| (!used_current_matrix_p && !overlay_arrow_seen)
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|| w->pseudo_window_p)))
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{
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update_begin (f);
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BLOCK_INPUT;
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