(Input Focus): Clarify which frame is _the_ selected
frame at any given time. (Multiple Displays, Size and Position): Add cross-references to the definition of the selected frame.
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@ -118,7 +118,9 @@ another display, use the command @code{make-frame-on-display} or specify
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the @code{display} frame parameter when you create the frame.
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Emacs treats each X server as a separate terminal, giving each one its
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own selected frame and its own minibuffer windows.
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own selected frame and its own minibuffer windows. However, only one of
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those frames is ``@emph{the} selected frame'' at any given moment, see
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@ref{Input Focus}.
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A few Lisp variables are @dfn{terminal-local}; that is, they have a
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separate binding for each terminal. The binding in effect at any time
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@ -564,7 +566,9 @@ frame parameters @code{left}, @code{top}, @code{height}, and
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@code{width}. Whatever geometry parameters you don't specify are chosen
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by the window manager in its usual fashion.
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Here are some special features for working with sizes and positions:
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Here are some special features for working with sizes and positions.
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(For the precise meaning of ``selected frame'' used by these functions,
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see @ref{Input Focus}.)
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@defun set-frame-position frame left top
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This function sets the position of the top left corner of @var{frame} to
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@ -778,7 +782,7 @@ This function returns a list of just the currently visible frames.
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The function @code{next-frame} lets you cycle conveniently through all
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the frames from an arbitrary starting point. It returns the ``next''
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frame after @var{frame} in the cycle. If @var{frame} is omitted or
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@code{nil}, it defaults to the selected frame.
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@code{nil}, it defaults to the selected frame (@pxref{Input Focus}).
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The second argument, @var{minibuf}, says which frames to consider:
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@ -873,6 +877,17 @@ buffer-local. @xref{Multiple Displays}.
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At any time, one frame in Emacs is the @dfn{selected frame}. The selected
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window always resides on the selected frame.
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When Emacs displays its frames on several terminals (@pxref{Multiple
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Displays}), each terminal has its own selected frame. But only one of
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these is ``@emph{the} selected frame'': it's the frame that belongs to
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the terminal from which the most recent input came. That is, when Emacs
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runs a command that came from a certain terminal, the selected frame is
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the one of that terminal. Since Emacs runs only a single command at any
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given time, it needs to consider only one selected frame at a time; this
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frame is what we call @dfn{the selected frame} in this manual. The
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display on which the selected frame is displayed is the @dfn{selected
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frame's display}.
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@defun selected-frame
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This function returns the selected frame.
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@end defun
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@ -899,7 +914,12 @@ in the mode line before the buffer name (@pxref{Mode Line Variables}).
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This function selects frame @var{frame}, temporarily disregarding the
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focus of the X server if any. The selection of @var{frame} lasts until
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the next time the user does something to select a different frame, or
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until the next time this function is called.
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until the next time this function is called. The specified @var{frame}
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becomes the selected frame, as explained above, and the terminal that
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@var{frame} is on becomes the selected terminal.
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In general, you should never use @code{select-frame} in a way that could
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switch to a different terminal without switching back when you're done.
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@end defun
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Emacs cooperates with the window system by arranging to select frames as
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@ -1415,7 +1435,9 @@ but @code{t} on MS-Windows.
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@section Color Names
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These functions provide a way to determine which color names are
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valid, and what they look like.
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valid, and what they look like. In some cases, the value depends on the
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@dfn{selected frame}, as described below; see @ref{Input Focus}, for the
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meaning of the term ``selected frame''.
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@defun color-defined-p color &optional frame
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@tindex color-defined-p
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@ -1523,8 +1545,8 @@ principle from 0 to 65535, but in practice the largest value used is
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terminal) as an optional argument. We hope in the future to make Emacs
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support more than one text-only terminal at one time; then this argument
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will specify which terminal to operate on (the default being the
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selected frame's terminal). At present, though, the @var{display}
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argument has no effect.
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selected frame's terminal; @pxref{Input Focus}). At present, though,
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the @var{display} argument has no effect.
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@defun tty-color-define name number &optional rgb display
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@tindex tty-color-define
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@ -1613,7 +1635,7 @@ a popup menu could use the minibuffer if popup menus are not supported.
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The optional argument @var{display} in these functions specifies which
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display to ask the question about. It can be a display name, a frame
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(which designates the display that frame is on), or @code{nil} (which
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refers to the selected frame's display).
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refers to the selected frame's display, @pxref{Input Focus}).
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@xref{Color Names}, @ref{Text Terminal Colors}, for other functions to
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obtain information about displays.
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