Fix typo in comment.
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@ -4991,7 +4991,7 @@ extern int noninteractive;
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3. [If SELECT_USE_CFSOCKET is set]
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Only the window event channel and socket read/write channels are
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involved, and timeout is not too short (greater than
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SELECT_TIMEOUT_THRESHHOLD_RUNLOOP seconds).
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SELECT_TIMEOUT_THRESHOLD_RUNLOOP seconds).
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-> Create CFSocket for each socket and add it into the current
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event RunLoop so that the current event loop gets quit when
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the socket becomes ready. Then ReceiveNextEvent can wait for
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