For selected window have (set-)window-point always operate on buffer's point.

* window.c (Fwindow_point): For the selected window always return
the position of its buffer's point.
(Fset_window_point): For the selected window always go in its
buffer to the specified position.
* window.el (window-point-1, set-window-point-1): Remove.
(window-in-direction, record-window-buffer)
(set-window-buffer-start-and-point, split-window-below)
(window--state-get-1, display-buffer-record-window): Replace
calls to window-point-1 and set-window-point-1 by calls to
window-point and set-window-point respectively.
This commit is contained in:
Martin Rudalics 2012-08-21 11:27:07 +02:00
parent 9f1ee09efc
commit 5481664ac4
4 changed files with 53 additions and 53 deletions

View file

@ -1,3 +1,12 @@
2012-08-21 Martin Rudalics <rudalics@gmx.at>
* window.el (window-point-1, set-window-point-1): Remove.
(window-in-direction, record-window-buffer)
(set-window-buffer-start-and-point, split-window-below)
(window--state-get-1, display-buffer-record-window): Replace
calls to window-point-1 and set-window-point-1 by calls to
window-point and set-window-point respectively.
2012-08-21 Glenn Morris <rgm@gnu.org>
* calendar/cal-tex.el (cal-tex-leftday, cal-tex-rightday):

View file

@ -1062,32 +1062,6 @@ windows nor the buffer list."
(dolist (walk-windows-window (window-list-1 nil minibuf all-frames))
(funcall fun walk-windows-window))))
(defun window-point-1 (&optional window)
"Return value of WINDOW's point.
WINDOW can be any live window and defaults to the selected one.
This function is like `window-point' with one exception: If
WINDOW is selected, it returns the value of `point' of WINDOW's
buffer regardless of whether that buffer is current or not."
(setq window (window-normalize-window window t))
(if (eq window (selected-window))
(with-current-buffer (window-buffer window)
(point))
(window-point window)))
(defun set-window-point-1 (window pos)
"Set value of WINDOW's point to POS.
WINDOW can be any live window and defaults to the selected one.
This function is like `set-window-point' with one exception: If
WINDOW is selected, it moves `point' of WINDOW's buffer to POS
regardless of whether that buffer is current or not."
(setq window (window-normalize-window window t))
(if (eq window (selected-window))
(with-current-buffer (window-buffer window)
(goto-char pos))
(set-window-point window pos)))
(defun window-at-side-p (&optional window side)
"Return t if WINDOW is at SIDE of its containing frame.
WINDOW must be a valid window and defaults to the selected one.
@ -1146,7 +1120,7 @@ IGNORE non-nil means a window can be returned even if its
(last (+ first (if hor
(window-total-width window)
(window-total-height window))))
(posn-cons (nth 6 (posn-at-point (window-point-1 window) window)))
(posn-cons (nth 6 (posn-at-point (window-point window) window)))
;; The column / row value of `posn-at-point' can be nil for the
;; mini-window, guard against that.
(posn (if hor
@ -2613,7 +2587,7 @@ WINDOW must be a live window and defaults to the selected one."
;; Add an entry for buffer to WINDOW's previous buffers.
(with-current-buffer buffer
(let ((start (window-start window))
(point (window-point-1 window)))
(point (window-point window)))
(setq entry
(cons buffer
(if entry
@ -2657,7 +2631,7 @@ before was current this also makes BUFFER the current buffer."
;; Don't force window-start here (even if POINT is nil).
(set-window-start window start t))
(when point
(set-window-point-1 window point))))
(set-window-point window point))))
(defcustom switch-to-visible-buffer t
"If non-nil, allow switching to an already visible buffer.
@ -3393,7 +3367,7 @@ Otherwise, the window starts are chosen so as to minimize the
amount of redisplay; this is convenient on slow terminals."
(interactive "P")
(let ((old-window (selected-window))
(old-point (window-point-1))
(old-point (window-point))
(size (and size (prefix-numeric-value size)))
moved-by-window-height moved new-window bottom)
(when (and size (< size 0) (< (- size) window-min-height))
@ -3418,7 +3392,7 @@ amount of redisplay; this is convenient on slow terminals."
(setq bottom (point)))
(and moved-by-window-height
(<= bottom (point))
(set-window-point-1 old-window (1- bottom)))
(set-window-point old-window (1- bottom)))
(and moved-by-window-height
(<= (window-start new-window) old-point)
(set-window-point new-window old-point)
@ -3727,7 +3701,7 @@ specific buffers."
`((parameters . ,list))))
,@(when buffer
;; All buffer related things go in here.
(let ((point (window-point-1 window))
(let ((point (window-point window))
(start (window-start window)))
`((buffer
,(buffer-name buffer)
@ -4020,7 +3994,7 @@ element is BUFFER."
(list 'other
;; A quadruple of WINDOW's buffer, start, point and height.
(list (window-buffer window) (window-start window)
(window-point-1 window) (window-total-size window))
(window-point window) (window-total-size window))
(selected-window) buffer))))
((eq type 'window)
;; WINDOW has been created on an existing frame.

View file

@ -1,3 +1,10 @@
2012-08-21 Martin Rudalics <rudalics@gmx.at>
* window.c (Fwindow_point): For the selected window always return
the position of its buffer's point.
(Fset_window_point): For the selected window always go in its
buffer to the specified position.
2012-08-21 Dmitry Antipov <dmantipov@yandex.ru>
Setter macros for fontsets.

View file

@ -1407,22 +1407,21 @@ DEFUN ("window-point", Fwindow_point, Swindow_point, 0, 1, 0,
doc: /* Return current value of point in WINDOW.
WINDOW must be a live window and defaults to the selected one.
For a nonselected window, this is the value point would have
if that window were selected.
For a nonselected window, this is the value point would have if that
window were selected.
Note that, when WINDOW is the selected window and its buffer
is also currently selected, the value returned is the same as (point).
It would be more strictly correct to return the `top-level' value
of point, outside of any save-excursion forms.
But that is hard to define. */)
Note that, when WINDOW is selected, the value returned is the same as
that returned by `point' for WINDOW's buffer. It would be more strictly
correct to return the `top-level' value of `point', outside of any
`save-excursion' forms. But that is hard to define. */)
(Lisp_Object window)
{
register struct window *w = decode_live_window (window);
if (w == XWINDOW (selected_window)
&& current_buffer == XBUFFER (w->buffer))
return Fpoint ();
return Fmarker_position (w->pointm);
if (w == XWINDOW (selected_window))
return make_number (BUF_PT (XBUFFER (w->buffer)));
else
return Fmarker_position (w->pointm);
}
DEFUN ("window-start", Fwindow_start, Swindow_start, 0, 1, 0,
@ -1532,16 +1531,27 @@ Return POS. */)
register struct window *w = decode_live_window (window);
CHECK_NUMBER_COERCE_MARKER (pos);
if (w == XWINDOW (selected_window)
&& XBUFFER (w->buffer) == current_buffer)
Fgoto_char (pos);
else
set_marker_restricted (w->pointm, pos, w->buffer);
/* We have to make sure that redisplay updates the window to show
the new value of point. */
if (!EQ (window, selected_window))
++windows_or_buffers_changed;
if (w == XWINDOW (selected_window))
{
if (XBUFFER (w->buffer) == current_buffer)
Fgoto_char (pos);
else
{
struct buffer *old_buffer = current_buffer;
set_buffer_internal (XBUFFER (w->buffer));
Fgoto_char (pos);
set_buffer_internal (old_buffer);
}
}
else
{
set_marker_restricted (w->pointm, pos, w->buffer);
/* We have to make sure that redisplay updates the window to show
the new value of point. */
++windows_or_buffers_changed;
}
return pos;
}