(blackbox-mode-map): Move init into declaration.
(blackbox-redefine-key): Add argument `map'.
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2 changed files with 27 additions and 19 deletions
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@ -51,11 +51,11 @@
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;; 2 H 4 H
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;;
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;; Rays which enter and exit are numbered. You can see that rays 1 & 5 pass
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;; thru the box undisturbed. Ray 2 is deflected by the northwesternmost
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;; thru the box undisturbed. Ray 2 is deflected by the northwesternmost
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;; ball. Likewise rays 3 and 4. Rays which hit balls and are absorbed are
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;; marked with H. The bottom of the left and the right of the bottom hit
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;; the southeastern ball directly. Rays may also hit balls after being
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;; reflected. Consider the H on the bottom next to the 4. It bounces off
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;; reflected. Consider the H on the bottom next to the 4. It bounces off
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;; the NW-ern most ball and hits the central ball. A ray shot from above
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;; the right side 5 would hit the SE-ern most ball. The R beneath the 5
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;; is because the ball is returned instantly. It is not allowed into
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@ -69,8 +69,6 @@
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;;; Code:
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(defvar blackbox-mode-map nil "")
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(defvar bb-board nil
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"Blackbox board.")
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@ -93,22 +91,24 @@
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;; blackbox-specific bindings in blackbox-mode-map. This is so that
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;; users who prefer non-default key bindings for cursor motion don't
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;; lose that when they play Blackbox.
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(defun blackbox-redefine-key (oldfun newfun)
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(defun blackbox-redefine-key (map oldfun newfun)
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"Redefine keys that run the function OLDFUN to run NEWFUN instead."
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(define-key blackbox-mode-map (vector 'remap oldfun) newfun))
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(define-key map (vector 'remap oldfun) newfun))
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(unless blackbox-mode-map
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(setq blackbox-mode-map (make-keymap))
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(suppress-keymap blackbox-mode-map t)
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(blackbox-redefine-key 'backward-char 'bb-left)
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(blackbox-redefine-key 'forward-char 'bb-right)
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(blackbox-redefine-key 'previous-line 'bb-up)
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(blackbox-redefine-key 'next-line 'bb-down)
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(blackbox-redefine-key 'move-end-of-line 'bb-eol)
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(blackbox-redefine-key 'move-beginning-of-line 'bb-bol)
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(define-key blackbox-mode-map " " 'bb-romp)
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(define-key blackbox-mode-map [insert] 'bb-romp)
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(blackbox-redefine-key 'newline 'bb-done))
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(defvar blackbox-mode-map
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(let ((map (make-keymap)))
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(suppress-keymap map t)
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(blackbox-redefine-key map 'backward-char 'bb-left)
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(blackbox-redefine-key map 'forward-char 'bb-right)
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(blackbox-redefine-key map 'previous-line 'bb-up)
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(blackbox-redefine-key map 'next-line 'bb-down)
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(blackbox-redefine-key map 'move-end-of-line 'bb-eol)
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(blackbox-redefine-key map 'move-beginning-of-line 'bb-bol)
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(define-key map " " 'bb-romp)
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(define-key map [insert] 'bb-romp)
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(blackbox-redefine-key map 'newline 'bb-done)
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map))
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;; Blackbox mode is suitable only for specially formatted data.
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(put 'blackbox-mode 'mode-class 'special)
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@ -434,5 +434,5 @@ a reflection."
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(provide 'blackbox)
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;;; arch-tag: 6c474c62-5617-4b10-9b44-ac430168c0e2
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;; arch-tag: 6c474c62-5617-4b10-9b44-ac430168c0e2
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;;; blackbox.el ends here
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