Make clear-image-cache clear the animation cache

* src/dispextern.h: Declare image_prune_animation_caches for use
in gc.

* src/image.c (Fclear_image_cache): Clear animation cache.
(anim_prune_animation_cache, anim_get_animation_cache): Allow
clearing in addition to pruning.
(imagemagick_prune_animation_cache)
(imagemagick_get_animation_cache): Ditto.
(image_prune_animation_caches): New function (bug#56546).
This commit is contained in:
Lars Ingebrigtsen 2022-07-14 11:40:49 +02:00
parent 3ec7b27852
commit 4738aa1e12
2 changed files with 30 additions and 12 deletions

View file

@ -3540,6 +3540,7 @@ struct image_cache *make_image_cache (void);
void free_image_cache (struct frame *);
void clear_image_caches (Lisp_Object);
void mark_image_cache (struct image_cache *);
void image_prune_animation_caches (bool);
bool valid_image_p (Lisp_Object);
void prepare_image_for_display (struct frame *, struct image *);
ptrdiff_t lookup_image (struct frame *, Lisp_Object, int);

View file

@ -2133,6 +2133,9 @@ which is then usually a filename. */)
else
clear_image_cache (decode_window_system_frame (filter), Qt);
/* Also clear the animation caches. */
image_prune_animation_caches (true);
return Qnil;
}
@ -3046,9 +3049,10 @@ anim_create_cache (Lisp_Object spec)
return cache;
}
/* Discard cached images that haven't been used for a minute. */
/* Discard cached images that haven't been used for a minute. If
CLEAR, remove all animation cache entries. */
static void
anim_prune_animation_cache (void)
anim_prune_animation_cache (bool clear)
{
struct anim_cache **pcache = &anim_cache;
struct timespec old = timespec_sub (current_timespec (),
@ -3057,9 +3061,7 @@ anim_prune_animation_cache (void)
while (*pcache)
{
struct anim_cache *cache = *pcache;
if (timespec_cmp (old, cache->update_time) <= 0)
pcache = &cache->next;
else
if (clear || timespec_cmp (old, cache->update_time) > 0)
{
if (cache->handle)
cache->destructor (cache);
@ -3068,6 +3070,8 @@ anim_prune_animation_cache (void)
*pcache = cache->next;
xfree (cache);
}
else
pcache = &cache->next;
}
}
@ -3077,7 +3081,7 @@ anim_get_animation_cache (Lisp_Object spec)
struct anim_cache *cache;
struct anim_cache **pcache = &anim_cache;
anim_prune_animation_cache ();
anim_prune_animation_cache (false);
while (1)
{
@ -10082,9 +10086,10 @@ imagemagick_create_cache (char *signature)
return cache;
}
/* Discard cached images that haven't been used for a minute. */
/* Discard cached images that haven't been used for a minute. If
CLEAR, discard all cached animated images. */
static void
imagemagick_prune_animation_cache (void)
imagemagick_prune_animation_cache (bool clear)
{
struct animation_cache **pcache = &animation_cache;
struct timespec old = timespec_sub (current_timespec (),
@ -10093,15 +10098,15 @@ imagemagick_prune_animation_cache (void)
while (*pcache)
{
struct animation_cache *cache = *pcache;
if (timespec_cmp (old, cache->update_time) <= 0)
pcache = &cache->next;
else
if (clear || timespec_cmp (old, cache->update_time) > 0)
{
if (cache->wand)
DestroyMagickWand (cache->wand);
*pcache = cache->next;
xfree (cache);
}
else
pcache = &cache->next;
}
}
@ -10112,7 +10117,7 @@ imagemagick_get_animation_cache (MagickWand *wand)
struct animation_cache *cache;
struct animation_cache **pcache = &animation_cache;
imagemagick_prune_animation_cache ();
imagemagick_prune_animation_cache (false);
while (1)
{
@ -11951,6 +11956,18 @@ lookup_image_type (Lisp_Object type)
return NULL;
}
/* Prune the animation caches. If CLEAR, remove all animation cache
entries. */
void
image_prune_animation_caches (bool clear)
{
#if defined (HAVE_WEBP) || defined (HAVE_GIF)
anim_prune_animation_cache (clear);
#endif
#ifdef HAVE_IMAGEMAGICK
imagemagick_prune_animation_cache (clear);
#endif
}
void
syms_of_image (void)