(struct input_event): Put frame_or_window last.

This commit is contained in:
Richard M. Stallman 1996-01-12 21:43:15 +00:00
parent b69863f29d
commit 46cfcdb4c2

View file

@ -278,16 +278,18 @@ struct input_event {
int code;
enum scroll_bar_part part;
/* This field is copied into a vector while the event is in the queue,
so that garbage collections won't kill it. */
/* In a menu_bar_event, this is a cons cell whose car is the frame
and whose cdr is the Lisp object that is the event's value. */
Lisp_Object frame_or_window;
int modifiers; /* See enum below for interpretation. */
Lisp_Object x, y;
unsigned long timestamp;
/* This field is copied into a vector while the event is in the queue,
so that garbage collections won't kill it. */
/* In a menu_bar_event, this is a cons cell whose car is the frame
and whose cdr is the Lisp object that is the event's value. */
/* This field is last so that struct selection_input_event
does not overlap with it. */
Lisp_Object frame_or_window;
};
/* This is used in keyboard.c, to tell how many buttons we will need