(coordinates_in_window): Subtract 1 when computing right_x.

This commit is contained in:
Eli Zaretskii 2000-05-15 14:51:32 +00:00
parent b1e11b4f9f
commit 466539bc8a

View file

@ -458,10 +458,12 @@ coordinates_in_window (w, x, y)
int left_x, right_x, top_y, bottom_y;
int flags_area_width = FRAME_LEFT_FLAGS_AREA_WIDTH (f);
/* In what's below, we subtract 1 when computing right_x because we
want the rightmost pixel, which is given by left_pixel+width-1. */
if (w->pseudo_window_p)
{
left_x = 0;
right_x = XFASTINT (w->width) * CANON_Y_UNIT (f);
right_x = XFASTINT (w->width) * CANON_Y_UNIT (f) - 1;
top_y = WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
bottom_y = WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y (w);
}
@ -469,7 +471,7 @@ coordinates_in_window (w, x, y)
{
left_x = (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w)
- FRAME_INTERNAL_BORDER_WIDTH_SAFE (f));
right_x = WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X (w);
right_x = WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X (w) - 1;
top_y = (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w)
- FRAME_INTERNAL_BORDER_WIDTH_SAFE (f));
bottom_y = WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y (w);