Refactor mouse highlight invocation for w32 console.

src/w32inevt.c: Include termchar.h.
 (mouse_moved_to): Move the call to note_mouse_highlight from here...
 (do_mouse_event): ...to here.
 Call clear_mouse_face if mouse_face_hidden is set in the mouse
 highlight info.
This commit is contained in:
Eli Zaretskii 2012-05-26 12:56:31 +03:00
parent eb3f6f0189
commit 42e3a36157
2 changed files with 27 additions and 8 deletions

View file

@ -1,3 +1,12 @@
2012-05-26 Eli Zaretskii <eliz@gnu.org>
Refactor mouse highlight invocation for w32 console.
* w32inevt.c: Include termchar.h.
(mouse_moved_to): Move the call to note_mouse_highlight from here...
(do_mouse_event): ...to here.
Call clear_mouse_face if mouse_face_hidden is set in the mouse
highlight info.
2012-05-26 Eli Zaretskii <eliz@gnu.org>
Support mouse highlight on w32 text-mode frames.

View file

@ -37,6 +37,7 @@ along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
#include "dispextern.h"
#include "blockinput.h"
#include "termhooks.h"
#include "termchar.h"
#include "w32heap.h"
#include "w32term.h"
@ -562,17 +563,14 @@ w32_console_mouse_position (FRAME_PTR *f,
UNBLOCK_INPUT;
}
/* Remember mouse motion, notify emacs, and trigger mouse highlight. */
/* Remember mouse motion and notify emacs. */
static void
mouse_moved_to (int x, int y)
{
/* If we're in the same place, ignore it. */
if (x != movement_pos.X || y != movement_pos.Y)
{
FRAME_PTR f = SELECTED_FRAME ();
f->mouse_moved = 1;
note_mouse_highlight (f, x, y);
SELECTED_FRAME ()->mouse_moved = 1;
movement_pos.X = x;
movement_pos.Y = y;
movement_time = GetTickCount ();
@ -607,10 +605,22 @@ do_mouse_event (MOUSE_EVENT_RECORD *event,
if (event->dwEventFlags == MOUSE_MOVED)
{
/* For movement events we just note that the mouse has moved so
that emacs will generate drag events and perhaps trigger
mouse highlighting. */
FRAME_PTR f = SELECTED_FRAME ();
Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
mouse_moved_to (event->dwMousePosition.X, event->dwMousePosition.Y);
if (f->mouse_moved)
{
if (hlinfo->mouse_face_hidden)
{
hlinfo->mouse_face_hidden = 0;
clear_mouse_face (hlinfo);
}
note_mouse_highlight (f, event->dwMousePosition.X,
event->dwMousePosition.Y);
}
return 0;
}