Doc fix.
* doc/lispref/display.texi (Glyphs): Add an index for glyph code. * src/xdisp.c (syms_of_xdisp): Mention the active display table in doc string of glyphless-char-display.
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2013-11-05 Xue Fuqiao <xfq.free@gmail.com>
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* display.texi (Glyphs): Add an index for glyph code.
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2013-11-01 Jan Djärv <jan.h.d@swipnet.se>
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* display.texi (Face Attributes): Document :distant-foreground.
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@ -6112,6 +6112,7 @@ the standard display table.
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@subsection Glyphs
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@cindex glyph
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@cindex glyph code
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A @dfn{glyph} is a graphical symbol which occupies a single
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character position on the screen. Each glyph is represented in Lisp
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as a @dfn{glyph code}, which specifies a character and optionally a
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@ -1,3 +1,8 @@
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2013-11-05 Xue Fuqiao <xfq.free@gmail.com>
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* xdisp.c (syms_of_xdisp): Mention the active display table in doc
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string of glyphless-char-display.
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2013-11-05 Jan Djärv <jan.h.d@swipnet.se>
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* nsfns.m (ns_get_name_from_ioreg): New function.
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@ -29723,7 +29723,11 @@ GRAPHICAL and TEXT should each have one of the values listed above.
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The char-table has one extra slot to control the display of a character for
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which no font is found. This slot only takes effect on graphical terminals.
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Its value should be an ASCII acronym string, `hex-code', `empty-box', or
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`thin-space'. The default is `empty-box'. */);
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`thin-space'. The default is `empty-box'.
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If a character has a non-nil entry in an active display table, the
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display table takes effect; in this case, Emacs does not consult
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`glyphless-char-display' at all. */);
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Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
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Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
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Qempty_box);
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