Improve accuracy of line/column numbers in byte compiler's warning messages.
* lisp/emacs-lisp/bytecomp.el (byte-compile-set-symbol-position): ensure new value of byte-compile-last-position is not lower than old value. (byte-compile-function-warn): call byte-compile-set-symbol-position.
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1 changed files with 26 additions and 22 deletions
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@ -1022,39 +1022,42 @@ Each function's symbol gets added to `byte-compile-noruntime-functions'."
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(setcdr list (cddr list)))
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total)))
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;; The purpose of this function is to iterate through the
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;; `read-symbol-positions-list'. Each time we process, say, a
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;; function definition (`defun') we remove `defun' from
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;; `read-symbol-positions-list', and set `byte-compile-last-position'
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;; to that symbol's character position. Similarly, if we encounter a
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;; variable reference, like in (1+ foo), we remove `foo' from the
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;; list. If our current position is after the symbol's position, we
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;; assume we've already passed that point, and look for the next
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;; occurrence of the symbol.
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;; The purpose of `byte-compile-set-symbol-position' is to attempt to
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;; set `byte-compile-last-position' to the "current position" in the
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;; raw source code. This is used for warning and error messages.
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;;
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;; This function should not be called twice for the same occurrence of
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;; a symbol, and it should not be called for symbols generated by the
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;; byte compiler itself; because rather than just fail looking up the
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;; symbol, we may find an occurrence of the symbol further ahead, and
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;; then `byte-compile-last-position' as advanced too far.
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;; The function should be called for most occurrences of symbols in
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;; the forms being compiled, strictly in the order they occur in the
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;; source code. It should never be called twice for any single
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;; occurrence, and should not be called for symbols generated by the
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;; byte compiler itself.
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;;
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;; So your're probably asking yourself: Isn't this function a
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;; gross hack? And the answer, of course, would be yes.
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;; The function works by scanning the elements in the alist
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;; `read-symbol-positions-list' for the next match for the symbol
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;; after the current value of `byte-compile-last-position', setting
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;; that variable to the match's character position, then deleting the
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;; matching element from the list. Thus the new value for
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;; `byte-compile-last-position' is later than the old value unless,
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;; perhaps, ALLOW-PREVIOUS is non-nil.
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;;
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;; So your're probably asking yourself: Isn't this function a gross
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;; hack? And the answer, of course, would be yes.
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(defun byte-compile-set-symbol-position (sym &optional allow-previous)
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(when byte-compile-read-position
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(let (last entry)
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(let ((last byte-compile-last-position)
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entry)
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(while (progn
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(setq last byte-compile-last-position
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entry (assq sym read-symbol-positions-list))
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(setq entry (assq sym read-symbol-positions-list))
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(when entry
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(setq byte-compile-last-position
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(+ byte-compile-read-position (cdr entry))
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read-symbol-positions-list
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(byte-compile-delete-first
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entry read-symbol-positions-list)))
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(or (and allow-previous
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(not (= last byte-compile-last-position)))
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(> last byte-compile-last-position)))))))
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(and entry
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(or (and allow-previous
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(not (= last byte-compile-last-position)))
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(> last byte-compile-last-position))))))))
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(defvar byte-compile-last-warned-form nil)
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(defvar byte-compile-last-logged-file nil)
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@ -1284,6 +1287,7 @@ when printing the error message."
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(t (format "%d-%d" (car signature) (cdr signature)))))
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(defun byte-compile-function-warn (f nargs def)
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(byte-compile-set-symbol-position f)
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(when (get f 'byte-obsolete-info)
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(byte-compile-warn-obsolete f))
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