Fix up last change.
* lisp/emacs-lisp/bytecomp.el (byte-compile-output-docform): Fix up use of print-number-table. * src/print.c (PRINT_NUMBER_OBJECT, PRINT_NUMBER_STATUS): Remove. (print_preprocess): Fix handling of uninterned symbols in last change.
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4 changed files with 12 additions and 10 deletions
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@ -1,3 +1,8 @@
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2010-12-22 Stefan Monnier <monnier@iro.umontreal.ca>
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* emacs-lisp/bytecomp.el (byte-compile-output-docform): Fix up use of
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print-number-table.
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2010-12-21 Chong Yidong <cyd@stupidchicken.com>
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* help-fns.el (find-lisp-object-file-name): Locate .emacs from
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@ -2058,9 +2058,9 @@ list that represents a doc string reference.
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;; to objects already output
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;; (for instance, gensyms in the arg list).
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(let (non-nil)
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(dotimes (i (length print-number-table))
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(if (aref print-number-table i)
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(setq non-nil t)))
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(when (hash-table-p print-number-table)
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(maphash (lambda (k v) (if v (setq non-nil t)))
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print-number-table))
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(not non-nil)))
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;; Output the byte code and constants specially
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;; for lazy dynamic loading.
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@ -1,5 +1,8 @@
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2010-12-22 Stefan Monnier <monnier@iro.umontreal.ca>
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* print.c (PRINT_NUMBER_OBJECT, PRINT_NUMBER_STATUS): Remove.
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(print_preprocess): Fix handling of uninterned symbols in last change.
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* print.c (print, print_preprocess, print_object): Use a hash table
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rather than a linear table for Vprint_number_table.
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@ -156,12 +156,6 @@ Lisp_Object Vprint_continuous_numbering;
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int print_number_index;
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Lisp_Object Vprint_number_table;
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/* PRINT_NUMBER_OBJECT returns the I'th object in Vprint_number_table TABLE.
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PRINT_NUMBER_STATUS returns the status of the I'th object in TABLE.
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See the comment of the variable Vprint_number_table. */
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#define PRINT_NUMBER_OBJECT(table,i) XVECTOR ((table))->contents[(i) * 2]
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#define PRINT_NUMBER_STATUS(table,i) XVECTOR ((table))->contents[(i) * 2 + 1]
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void print_interval (INTERVAL interval, Lisp_Object printcharfun);
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/* GDB resets this to zero on W32 to disable OutputDebugString calls. */
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@ -1314,7 +1308,7 @@ print_preprocess (Lisp_Object obj)
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&& SYMBOLP (obj)
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&& !SYMBOL_INTERNED_P (obj)))
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{ /* OBJ appears more than once. Let's remember that. */
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if (EQ (Qt, num))
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if (!INTEGERP (num))
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{
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print_number_index++;
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/* Negative number indicates it hasn't been printed yet. */
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