Define internal-char-font even if --without-x

The function is used now even in non-graphical environments.
Problem reported by Glenn Morris in:
http://lists.gnu.org/archive/html/emacs-devel/2015-09/msg00401.html
* src/font.c (Finternal_char_font): Move here ...
* src/fontset.c (Finternal_char_font): ... from here.
This commit is contained in:
Paul Eggert 2015-09-09 10:47:53 -07:00
parent 88694fb658
commit 1267e12ba7
2 changed files with 101 additions and 102 deletions

View file

@ -4472,6 +4472,106 @@ where
return val;
}
/* Return a description of the font at POSITION in the current buffer.
If the 2nd optional arg CH is non-nil, it is a character to check
the font instead of the character at POSITION.
For a graphical display, return a cons (FONT-OBJECT . GLYPH-CODE).
FONT-OBJECT is the font for the character at POSITION in the current
buffer. This is computed from all the text properties and overlays
that apply to POSITION. POSITION may be nil, in which case,
FONT-SPEC is the font for displaying the character CH with the
default face. GLYPH-CODE is the glyph code in the font to use for
the character.
For a text terminal, return a nonnegative integer glyph code for
the character, or a negative integer if the character is not
displayable. Terminal glyph codes are system-dependent integers
that represent displayable characters: for example, on a Linux x86
console they represent VGA code points.
It returns nil in the following cases:
(1) The window system doesn't have a font for the character (thus
it is displayed by an empty box).
(2) The character code is invalid.
(3) If POSITION is not nil, and the current buffer is not displayed
in any window.
(4) For a text terminal, the terminal does not report glyph codes.
In addition, the returned font name may not take into account of
such redisplay engine hooks as what used in jit-lock-mode if
POSITION is currently not visible. */
DEFUN ("internal-char-font", Finternal_char_font, Sinternal_char_font, 1, 2, 0,
doc: /* For internal use only. */)
(Lisp_Object position, Lisp_Object ch)
{
ptrdiff_t pos, pos_byte, dummy;
int face_id;
int c;
struct frame *f;
if (NILP (position))
{
CHECK_CHARACTER (ch);
c = XINT (ch);
f = XFRAME (selected_frame);
face_id = lookup_basic_face (f, DEFAULT_FACE_ID);
pos = -1;
}
else
{
Lisp_Object window;
struct window *w;
CHECK_NUMBER_COERCE_MARKER (position);
if (! (BEGV <= XINT (position) && XINT (position) < ZV))
args_out_of_range_3 (position, make_number (BEGV), make_number (ZV));
pos = XINT (position);
pos_byte = CHAR_TO_BYTE (pos);
if (NILP (ch))
c = FETCH_CHAR (pos_byte);
else
{
CHECK_NATNUM (ch);
c = XINT (ch);
}
window = Fget_buffer_window (Fcurrent_buffer (), Qnil);
if (NILP (window))
return Qnil;
w = XWINDOW (window);
f = XFRAME (w->frame);
face_id = face_at_buffer_position (w, pos, &dummy,
pos + 100, false, -1);
}
if (! CHAR_VALID_P (c))
return Qnil;
if (! FRAME_WINDOW_P (f))
return terminal_glyph_code (FRAME_TERMINAL (f), c);
/* We need the basic faces to be valid below, so recompute them if
some code just happened to clear the face cache. */
if (FRAME_FACE_CACHE (f)->used == 0)
recompute_basic_faces (f);
face_id = FACE_FOR_CHAR (f, FACE_FROM_ID (f, face_id), c, pos, Qnil);
struct face *face = FACE_FROM_ID (f, face_id);
if (! face->font)
return Qnil;
unsigned code = face->font->driver->encode_char (face->font, c);
if (code == FONT_INVALID_CODE)
return Qnil;
Lisp_Object font_object;
XSETFONT (font_object, face->font);
return Fcons (font_object, INTEGER_TO_CONS (code));
}
#if 0
DEFUN ("font-drive-otf", Ffont_drive_otf, Sfont_drive_otf, 6, 6, 0,
@ -5229,6 +5329,7 @@ syms_of_font (void)
defsubr (&Sclear_font_cache);
defsubr (&Sfont_shape_gstring);
defsubr (&Sfont_variation_glyphs);
defsubr (&Sinternal_char_font);
#if 0
defsubr (&Sfont_drive_otf);
defsubr (&Sfont_otf_alternates);

View file

@ -1786,107 +1786,6 @@ update_auto_fontset_alist (Lisp_Object font_object, Lisp_Object fontset)
}
}
/* Return a description of the font at POSITION in the current buffer.
If the 2nd optional arg CH is non-nil, it is a character to check
the font instead of the character at POSITION.
For a graphical display, return a cons (FONT-OBJECT . GLYPH-CODE).
FONT-OBJECT is the font for the character at POSITION in the current
buffer. This is computed from all the text properties and overlays
that apply to POSITION. POSITION may be nil, in which case,
FONT-SPEC is the font for displaying the character CH with the
default face. GLYPH-CODE is the glyph code in the font to use for
the character.
For a text terminal, return a nonnegative integer glyph code for
the character, or a negative integer if the character is not
displayable. Terminal glyph codes are system-dependent integers
that represent displayable characters: for example, on a Linux x86
console they represent VGA code points.
It returns nil in the following cases:
(1) The window system doesn't have a font for the character (thus
it is displayed by an empty box).
(2) The character code is invalid.
(3) If POSITION is not nil, and the current buffer is not displayed
in any window.
(4) For a text terminal, the terminal does not report glyph codes.
In addition, the returned font name may not take into account of
such redisplay engine hooks as what used in jit-lock-mode if
POSITION is currently not visible. */
DEFUN ("internal-char-font", Finternal_char_font, Sinternal_char_font, 1, 2, 0,
doc: /* For internal use only. */)
(Lisp_Object position, Lisp_Object ch)
{
ptrdiff_t pos, pos_byte, dummy;
int face_id;
int c;
struct frame *f;
struct face *face;
if (NILP (position))
{
CHECK_CHARACTER (ch);
c = XINT (ch);
f = XFRAME (selected_frame);
face_id = lookup_basic_face (f, DEFAULT_FACE_ID);
pos = -1;
}
else
{
Lisp_Object window;
struct window *w;
CHECK_NUMBER_COERCE_MARKER (position);
if (! (BEGV <= XINT (position) && XINT (position) < ZV))
args_out_of_range_3 (position, make_number (BEGV), make_number (ZV));
pos = XINT (position);
pos_byte = CHAR_TO_BYTE (pos);
if (NILP (ch))
c = FETCH_CHAR (pos_byte);
else
{
CHECK_NATNUM (ch);
c = XINT (ch);
}
window = Fget_buffer_window (Fcurrent_buffer (), Qnil);
if (NILP (window))
return Qnil;
w = XWINDOW (window);
f = XFRAME (w->frame);
face_id = face_at_buffer_position (w, pos, &dummy,
pos + 100, false, -1);
}
if (! CHAR_VALID_P (c))
return Qnil;
if (!FRAME_WINDOW_P (f))
return terminal_glyph_code (FRAME_TERMINAL (f), c);
/* We need the basic faces to be valid below, so recompute them if
some code just happened to clear the face cache. */
if (FRAME_FACE_CACHE (f)->used == 0)
recompute_basic_faces (f);
face_id = FACE_FOR_CHAR (f, FACE_FROM_ID (f, face_id), c, pos, Qnil);
face = FACE_FROM_ID (f, face_id);
if (face->font)
{
unsigned code = face->font->driver->encode_char (face->font, c);
Lisp_Object font_object;
if (code == FONT_INVALID_CODE)
return Qnil;
XSETFONT (font_object, face->font);
return Fcons (font_object, INTEGER_TO_CONS (code));
}
return Qnil;
}
DEFUN ("fontset-info", Ffontset_info, Sfontset_info, 1, 2, 0,
doc: /* Return information about a fontset FONTSET on frame FRAME.
@ -2254,7 +2153,6 @@ at the vertical center of lines. */);
defsubr (&Squery_fontset);
defsubr (&Snew_fontset);
defsubr (&Sset_fontset_font);
defsubr (&Sinternal_char_font);
defsubr (&Sfontset_info);
defsubr (&Sfontset_font);
defsubr (&Sfontset_list);