(Info-last-menu-item): Fix gross logic errors.

(Info-last-preorder): After going thru menu item, go to end.
(Info-scroll-up): Set window-start if it's out of range.
Once menu start is on or above screen, start using menu items.
(Info-scroll-down): Set window-start if it's out of range.
If there's a menu item, always use menu.
This commit is contained in:
Richard M. Stallman 1994-08-09 01:41:08 +00:00
parent a06d794341
commit 0a56332b97

View file

@ -1073,10 +1073,14 @@ N is the digit argument used to invoke this command."
(interactive)
(save-excursion
(forward-line 1)
(search-backward "\n* menu:" nil t)
(or (search-backward "\n* " nil t)
(error "No previous items in menu"))
(Info-goto-node (Info-extract-menu-node-name))))
(let ((beg (save-excursion
(and (search-backward "\n* menu:" nil t)
(point)))))
(or (and beg (search-backward "\n* " beg t))
(error "No previous items in menu")))
(Info-goto-node (save-excursion
(goto-char (match-end 0))
(Info-extract-menu-node-name)))))
(defmacro Info-no-error (&rest body)
(list 'condition-case nil (cons 'progn (append body '(t))) '(error nil)))
@ -1103,23 +1107,42 @@ N is the digit argument used to invoke this command."
(defun Info-last-preorder ()
"Go to the last node, popping up a level if there is none."
(interactive)
(cond ((Info-no-error (Info-last-menu-item)) )
(cond ((Info-no-error
(Info-last-menu-item)
;; If we go down a menu item, go to the end of the node
;; so we can scroll back through it.
(goto-char (point-max))))
((Info-no-error (Info-up)) (forward-line -1))
(t (error "No previous nodes"))))
(defun Info-scroll-up ()
"Read the next screen. If end of buffer is visible, go to next entry."
(interactive)
(if (pos-visible-in-window-p (point-max))
(Info-next-preorder)
(scroll-up)))
(if (or (< (window-start) (point-min))
(> (window-start) (point-max)))
(set-window-start (selected-window) (point)))
(let ((virtual-end (save-excursion
(goto-char (point-min))
(if (search-forward "\n* Menu:" nil t)
(point)
(point-max)))))
(if (or (< virtual-end (window-start))
(pos-visible-in-window-p virtual-end))
(Info-next-preorder)
(scroll-up))))
(defun Info-scroll-down ()
"Read the previous screen. If start of buffer is visible, go to last entry."
(interactive)
(if (pos-visible-in-window-p (point-min))
(Info-last-preorder)
(scroll-down)))
(if (or (< (window-start) (point-min))
(> (window-start) (point-max)))
(set-window-start (selected-window) (point)))
(let ((virtual-end (save-excursion
(goto-char (point-min))
(search-forward "\n* Menu:" nil t))))
(if (or virtual-end (pos-visible-in-window-p (point-min)))
(Info-last-preorder)
(scroll-down))))
(defun Info-next-reference ()
"Move cursor to the next cross-reference or menu item in the node."