Style fixes for floating-point doc.
* commands.texi, customize.texi, display.texi, elisp.texi, files.texi: * frames.texi, hash.texi, internals.texi, keymaps.texi, lists.texi: * minibuf.texi, nonascii.texi, numbers.texi, objects.texi, os.texi: * processes.texi, streams.texi, strings.texi, text.texi: * variables.texi, windows.texi: Hyphenate "floating-point" iff it precedes a noun. Reword to avoid nouns and hyphenation when that's easy. Prefer "integer" to "integer number" and "is floating point" to "is a floating point number". Prefer "@minus{}" to "-" when it's a minus.
This commit is contained in:
parent
07f44fdbfe
commit
09b73f0820
22 changed files with 161 additions and 151 deletions
|
@ -1,3 +1,17 @@
|
|||
2014-03-18 Paul Eggert <eggert@cs.ucla.edu>
|
||||
|
||||
Style fixes for floating-point doc.
|
||||
* commands.texi, customize.texi, display.texi, elisp.texi, files.texi:
|
||||
* frames.texi, hash.texi, internals.texi, keymaps.texi, lists.texi:
|
||||
* minibuf.texi, nonascii.texi, numbers.texi, objects.texi, os.texi:
|
||||
* processes.texi, streams.texi, strings.texi, text.texi:
|
||||
* variables.texi, windows.texi:
|
||||
Hyphenate "floating-point" iff it precedes a noun.
|
||||
Reword to avoid nouns and hyphenation when that's easy.
|
||||
Prefer "integer" to "integer number" and "is floating point"
|
||||
to "is a floating point number".
|
||||
Prefer "@minus{}" to "-" when it's a minus.
|
||||
|
||||
2014-03-16 Martin Rudalics <rudalics@gmx.at>
|
||||
|
||||
* display.texi (Temporary Displays): Rewrite descriptions of
|
||||
|
|
|
@ -2471,7 +2471,7 @@ displayed there. Otherwise @code{read-event} does not move the cursor.
|
|||
If @var{seconds} is non-@code{nil}, it should be a number specifying
|
||||
the maximum time to wait for input, in seconds. If no input arrives
|
||||
within that time, @code{read-event} stops waiting and returns
|
||||
@code{nil}. A floating-point value for @var{seconds} means to wait
|
||||
@code{nil}. A floating point @var{seconds} means to wait
|
||||
for a fractional number of seconds. Some systems support only a whole
|
||||
number of seconds; on these systems, @var{seconds} is rounded down.
|
||||
If @var{seconds} is @code{nil}, @code{read-event} waits as long as
|
||||
|
@ -2915,8 +2915,8 @@ time to read text that you display. The value is @code{t} if
|
|||
@code{sit-for} waited the full time with no input arriving
|
||||
(@pxref{Event Input Misc}). Otherwise, the value is @code{nil}.
|
||||
|
||||
The argument @var{seconds} need not be an integer. If it is a floating
|
||||
point number, @code{sit-for} waits for a fractional number of seconds.
|
||||
The argument @var{seconds} need not be an integer. If it is floating
|
||||
point, @code{sit-for} waits for a fractional number of seconds.
|
||||
Some systems support only a whole number of seconds; on these systems,
|
||||
@var{seconds} is rounded down.
|
||||
|
||||
|
@ -2942,8 +2942,8 @@ This function simply pauses for @var{seconds} seconds without updating
|
|||
the display. It pays no attention to available input. It returns
|
||||
@code{nil}.
|
||||
|
||||
The argument @var{seconds} need not be an integer. If it is a floating
|
||||
point number, @code{sleep-for} waits for a fractional number of seconds.
|
||||
The argument @var{seconds} need not be an integer. If it is floating
|
||||
point, @code{sleep-for} waits for a fractional number of seconds.
|
||||
Some systems support only a whole number of seconds; on these systems,
|
||||
@var{seconds} is rounded down.
|
||||
|
||||
|
|
|
@ -571,7 +571,7 @@ The value must be an integer.
|
|||
The value must be a number (floating point or integer).
|
||||
|
||||
@item float
|
||||
The value must be a floating point number.
|
||||
The value must be floating point.
|
||||
|
||||
@item string
|
||||
The value must be a string. The customization buffer shows the string
|
||||
|
|
|
@ -554,8 +554,7 @@ This normal hook is run whenever the echo area is cleared---either by
|
|||
|
||||
@defopt echo-keystrokes
|
||||
This variable determines how much time should elapse before command
|
||||
characters echo. Its value must be an integer or floating point number,
|
||||
which specifies the
|
||||
characters echo. Its value must be a number, and specifies the
|
||||
number of seconds to wait before echoing. If the user types a prefix
|
||||
key (such as @kbd{C-x}) and then delays this many seconds before
|
||||
continuing, the prefix key is echoed in the echo area. (Once echoing
|
||||
|
@ -1508,7 +1507,7 @@ of them:
|
|||
@table @code
|
||||
@item priority
|
||||
@kindex priority @r{(overlay property)}
|
||||
This property's value (which should be a non-negative integer number)
|
||||
This property's value (which should be a non-negative integer)
|
||||
determines the priority of the overlay. No priority, or @code{nil},
|
||||
means zero.
|
||||
|
||||
|
@ -1949,14 +1948,14 @@ parts of Emacs text.
|
|||
lines in a frame, using the @code{line-spacing} frame parameter
|
||||
(@pxref{Layout Parameters}). However, if the default value of
|
||||
@code{line-spacing} is non-@code{nil}, it overrides the
|
||||
frame's @code{line-spacing} parameter. An integer value specifies the
|
||||
number of pixels put below lines. A floating point number specifies
|
||||
frame's @code{line-spacing} parameter. An integer specifies the
|
||||
number of pixels put below lines. A floating-point number specifies
|
||||
the spacing relative to the frame's default line height.
|
||||
|
||||
@vindex line-spacing
|
||||
You can specify the line spacing for all lines in a buffer via the
|
||||
buffer-local @code{line-spacing} variable. An integer value specifies
|
||||
the number of pixels put below lines. A floating point number
|
||||
buffer-local @code{line-spacing} variable. An integer specifies
|
||||
the number of pixels put below lines. A floating-point number
|
||||
specifies the spacing relative to the default frame line height. This
|
||||
overrides line spacings specified for the frame.
|
||||
|
||||
|
@ -2070,11 +2069,11 @@ Relative character width. This should be one of the symbols
|
|||
The height of the font. In the simplest case, this is an integer in
|
||||
units of 1/10 point.
|
||||
|
||||
The value can also be a floating point number or a function, which
|
||||
The value can also be floating point or a function, which
|
||||
specifies the height relative to an @dfn{underlying face}
|
||||
(@pxref{Displaying Faces}). If the value is a floating point number,
|
||||
that specifies the amount by which to scale the height of the
|
||||
underlying face. If the value is a function, that function is called
|
||||
(@pxref{Displaying Faces}). A floating-point value
|
||||
specifies the amount by which to scale the height of the
|
||||
underlying face. A function value is called
|
||||
with one argument, the height of the underlying face, and returns the
|
||||
height of the new face. If the function is passed an integer
|
||||
argument, it must return an integer.
|
||||
|
@ -3320,7 +3319,7 @@ These have the same meanings as the face attributes of the same name.
|
|||
|
||||
@item :size
|
||||
The font size---either a non-negative integer that specifies the pixel
|
||||
size, or a floating point number that specifies the point size.
|
||||
size, or a floating-point number that specifies the point size.
|
||||
|
||||
@item :adstyle
|
||||
Additional typographic style information for the font, such as
|
||||
|
@ -4104,7 +4103,7 @@ can use in @var{props} to specify the weight of the space:
|
|||
|
||||
@table @code
|
||||
@item :width @var{width}
|
||||
If @var{width} is an integer or floating point number, it specifies
|
||||
If @var{width} is a number, it specifies
|
||||
that the space width should be @var{width} times the normal character
|
||||
width. @var{width} can also be a @dfn{pixel width} specification
|
||||
(@pxref{Pixel Specification}).
|
||||
|
@ -4128,7 +4127,7 @@ also specify the height of the space, with these properties:
|
|||
@table @code
|
||||
@item :height @var{height}
|
||||
Specifies the height of the space.
|
||||
If @var{height} is an integer or floating point number, it specifies
|
||||
If @var{height} is a number, it specifies
|
||||
that the space height should be @var{height} times the normal character
|
||||
height. The @var{height} may also be a @dfn{pixel height} specification
|
||||
(@pxref{Pixel Specification}).
|
||||
|
@ -4251,7 +4250,7 @@ This specification together with @code{image} specifies a @dfn{slice}
|
|||
(a partial area) of the image to display. The elements @var{y} and
|
||||
@var{x} specify the top left corner of the slice, within the image;
|
||||
@var{width} and @var{height} specify the width and height of the
|
||||
slice. Integer values are numbers of pixels. A floating point number
|
||||
slice. Integers are numbers of pixels. A floating-point number
|
||||
in the range 0.0--1.0 stands for that fraction of the width or height
|
||||
of the entire image.
|
||||
|
||||
|
@ -5072,7 +5071,7 @@ The argument @var{slice} specifies a slice of the image to insert. If
|
|||
Otherwise, @var{slice} is a list @code{(@var{x} @var{y} @var{width}
|
||||
@var{height})} which specifies the @var{x} and @var{y} positions and
|
||||
@var{width} and @var{height} of the image area to insert. Integer
|
||||
values are in units of pixels. A floating point number in the range
|
||||
values are in units of pixels. A floating-point number in the range
|
||||
0.0--1.0 stands for that fraction of the width or height of the entire
|
||||
image.
|
||||
|
||||
|
@ -5143,8 +5142,8 @@ will load. Emacs will refuse to load (and display) any image that is
|
|||
larger than this limit.
|
||||
|
||||
If the value is an integer, it directly specifies the maximum
|
||||
image height and width, measured in pixels. If it is a floating
|
||||
point number, it specifies the maximum image height and width
|
||||
image height and width, measured in pixels. If it is floating
|
||||
point, it specifies the maximum image height and width
|
||||
as a ratio to the frame height and width. If the value is
|
||||
non-numeric, there is no explicit limit on the size of images.
|
||||
|
||||
|
|
|
@ -296,7 +296,7 @@ Lisp Data Types
|
|||
Programming Types
|
||||
|
||||
* Integer Type:: Numbers without fractional parts.
|
||||
* Floating Point Type:: Numbers with fractional parts and with a large range.
|
||||
* Floating-Point Type:: Numbers with fractional parts and with a large range.
|
||||
* Character Type:: The representation of letters, numbers and
|
||||
control characters.
|
||||
* Symbol Type:: A multi-use object that refers to a function,
|
||||
|
@ -361,7 +361,7 @@ Numbers
|
|||
* Comparison of Numbers:: Equality and inequality predicates.
|
||||
* Numeric Conversions:: Converting float to integer and vice versa.
|
||||
* Arithmetic Operations:: How to add, subtract, multiply and divide.
|
||||
* Rounding Operations:: Explicitly rounding floating point numbers.
|
||||
* Rounding Operations:: Explicitly rounding floating-point numbers.
|
||||
* Bitwise Operations:: Logical and, or, not, shifting.
|
||||
* Math Functions:: Trig, exponential and logarithmic functions.
|
||||
* Random Numbers:: Obtaining random integers, predictable or not.
|
||||
|
|
|
@ -1162,8 +1162,7 @@ links, can be created by using the @code{add-name-to-file} function
|
|||
|
||||
@item
|
||||
The file's @acronym{UID}, normally as a string. However, if it does
|
||||
not correspond to a named user, the value is an integer or a floating
|
||||
point number.
|
||||
not correspond to a named user, the value is a number.
|
||||
|
||||
@item
|
||||
The file's @acronym{GID}, likewise.
|
||||
|
@ -1187,8 +1186,8 @@ its owner and group, and other information recorded in the filesystem
|
|||
for the file, beyond the file's contents.
|
||||
|
||||
@item
|
||||
The size of the file in bytes. If the size is too large to fit in a
|
||||
Lisp integer, this is a floating point number.
|
||||
The size of the file in bytes. This is floating point if the size is
|
||||
too large to fit in a Lisp integer.
|
||||
|
||||
@item
|
||||
The file's modes, as a string of ten letters or dashes,
|
||||
|
@ -1679,7 +1678,7 @@ specifications.
|
|||
|
||||
@defun file-modes-symbolic-to-number modes &optional base-modes
|
||||
This function converts a symbolic file mode specification in
|
||||
@var{modes} into the equivalent integer value. If the symbolic
|
||||
@var{modes} into the equivalent integer. If the symbolic
|
||||
specification is based on an existing file, that file's mode bits are
|
||||
taken from the optional argument @var{base-modes}; if that argument is
|
||||
omitted or @code{nil}, it defaults to 0, i.e., no access rights at
|
||||
|
|
|
@ -998,7 +998,7 @@ used instead.
|
|||
@cindex gamma correction
|
||||
If this is a number, Emacs performs ``gamma correction'' which adjusts
|
||||
the brightness of all colors. The value should be the screen gamma of
|
||||
your display, a floating point number.
|
||||
your display.
|
||||
|
||||
Usual PC monitors have a screen gamma of 2.2, so color values in
|
||||
Emacs, and in X windows generally, are calibrated to display properly
|
||||
|
|
|
@ -73,7 +73,7 @@ alternatives:
|
|||
@item eql
|
||||
Keys which are numbers are ``the same'' if they are @code{equal}, that
|
||||
is, if they are equal in value and either both are integers or both
|
||||
are floating point numbers; otherwise, two distinct objects are never
|
||||
are floating point; otherwise, two distinct objects are never
|
||||
``the same''.
|
||||
|
||||
@item eq
|
||||
|
@ -134,7 +134,7 @@ larger, at that time.
|
|||
|
||||
If @var{rehash-size} is an integer, it should be positive, and the hash
|
||||
table grows by adding that much to the nominal size. If
|
||||
@var{rehash-size} is a floating point number, it had better be greater
|
||||
@var{rehash-size} is floating point, it had better be greater
|
||||
than 1, and the hash table grows by multiplying the old size by that
|
||||
number.
|
||||
|
||||
|
@ -143,7 +143,7 @@ The default value is 1.5.
|
|||
@item :rehash-threshold @var{threshold}
|
||||
This specifies the criterion for when the hash table is ``full'' (so
|
||||
it should be made larger). The value, @var{threshold}, should be a
|
||||
positive floating point number, no greater than 1. The hash table is
|
||||
positive floating-point number, no greater than 1. The hash table is
|
||||
``full'' whenever the actual number of entries exceeds this fraction
|
||||
of the nominal size. The default for @var{threshold} is 0.8.
|
||||
@end table
|
||||
|
@ -266,7 +266,7 @@ return non-@code{nil} if they are considered ``the same''.
|
|||
|
||||
The function @var{hash-fn} should accept one argument, a key, and return
|
||||
an integer that is the ``hash code'' of that key. For good results, the
|
||||
function should use the whole range of integer values for hash codes,
|
||||
function should use the whole range of integers for hash codes,
|
||||
including negative integers.
|
||||
|
||||
The specified functions are stored in the property list of @var{name}
|
||||
|
|
|
@ -517,8 +517,8 @@ done so far in this Emacs session.
|
|||
|
||||
@defvar gc-elapsed
|
||||
This variable contains the total number of seconds of elapsed time
|
||||
during garbage collection so far in this Emacs session, as a floating
|
||||
point number.
|
||||
during garbage collection so far in this Emacs session, as a
|
||||
floating-point number.
|
||||
@end defvar
|
||||
|
||||
@node Memory Usage
|
||||
|
@ -917,7 +917,7 @@ following basic data types: integer, symbol, string, cons cell, float,
|
|||
vectorlike or miscellaneous object. Each of these data types has the
|
||||
corresponding tag value. All tags are enumerated by @code{enum Lisp_Type}
|
||||
and placed into a 3-bit bitfield of the @code{Lisp_Object}. The rest of the
|
||||
bits is the value itself. Integer values are immediate, i.e., directly
|
||||
bits is the value itself. Integers are immediate, i.e., directly
|
||||
represented by those @dfn{value bits}, and all other objects are represented
|
||||
by the C pointers to a corresponding object allocated from the heap. Width
|
||||
of the @code{Lisp_Object} is platform- and configuration-dependent: usually
|
||||
|
@ -945,7 +945,7 @@ Array, a fixed-size set of Lisp objects which may be accessed by an index.
|
|||
Symbol, the unique-named entity commonly used as an identifier.
|
||||
|
||||
@item struct Lisp_Float
|
||||
Floating point value.
|
||||
Floating-point value.
|
||||
|
||||
@item union Lisp_Misc
|
||||
Miscellaneous kinds of objects which don't fit into any of the above.
|
||||
|
@ -1606,7 +1606,7 @@ although @code{off_t} is always signed, @code{time_t} need not be.
|
|||
|
||||
@item
|
||||
Prefer the Emacs-defined type @code{printmax_t} for representing
|
||||
values that might be any signed integer value that can be printed,
|
||||
values that might be any signed integer that can be printed,
|
||||
using a @code{printf}-family function.
|
||||
|
||||
@item
|
||||
|
|
|
@ -2760,7 +2760,7 @@ The value is an integer, a number of pixels. The default is 1.
|
|||
|
||||
@defvar tool-bar-border
|
||||
This variable specifies the height of the border drawn below the tool
|
||||
bar area. An integer value specifies height as a number of pixels.
|
||||
bar area. An integer specifies height as a number of pixels.
|
||||
If the value is one of @code{internal-border-width} (the default) or
|
||||
@code{border-width}, the tool bar border height corresponds to the
|
||||
corresponding frame parameter.
|
||||
|
|
|
@ -646,8 +646,8 @@ If @var{separation} is 0 and @var{to} is neither @code{nil} nor
|
|||
numerically equal to @var{from}, @code{number-sequence} signals an
|
||||
error, since those arguments specify an infinite sequence.
|
||||
|
||||
All arguments can be integers or floating point numbers. However,
|
||||
floating point arguments can be tricky, because floating point
|
||||
All arguments are numbers.
|
||||
Floating-point arguments can be tricky, because floating-point
|
||||
arithmetic is inexact. For instance, depending on the machine, it may
|
||||
quite well happen that @code{(number-sequence 0.4 0.6 0.2)} returns
|
||||
the one element list @code{(0.4)}, whereas
|
||||
|
@ -1405,7 +1405,7 @@ sample-list
|
|||
@defun memql object list
|
||||
The function @code{memql} tests to see whether @var{object} is a member
|
||||
of @var{list}, comparing members with @var{object} using @code{eql},
|
||||
so floating point elements are compared by value.
|
||||
so floating-point elements are compared by value.
|
||||
If @var{object} is a member, @code{memql} returns a list starting with
|
||||
its first occurrence in @var{list}. Otherwise, it returns @code{nil}.
|
||||
|
||||
|
|
|
@ -1967,7 +1967,7 @@ appears on the screen at a time.
|
|||
Like @code{y-or-n-p}, except that if the user fails to answer within
|
||||
@var{seconds} seconds, this function stops waiting and returns
|
||||
@var{default}. It works by setting up a timer; see @ref{Timers}.
|
||||
The argument @var{seconds} may be an integer or a floating point number.
|
||||
The argument @var{seconds} should be a number.
|
||||
@end defun
|
||||
|
||||
@defun yes-or-no-p prompt
|
||||
|
|
|
@ -50,7 +50,7 @@ inclusive. Emacs extends this range with codepoints in the range
|
|||
@code{#x110000..#x3FFFFF}, which it uses for representing characters
|
||||
that are not unified with Unicode and @dfn{raw 8-bit bytes} that
|
||||
cannot be interpreted as characters. Thus, a character codepoint in
|
||||
Emacs is a 22-bit integer number.
|
||||
Emacs is a 22-bit integer.
|
||||
|
||||
@cindex internal representation of characters
|
||||
@cindex characters, representation in buffers and strings
|
||||
|
@ -259,7 +259,7 @@ character data, @var{character}. It signals an error if
|
|||
@defun multibyte-char-to-unibyte char
|
||||
This converts the multibyte character @var{char} to a unibyte
|
||||
character, and returns that character. If @var{char} is neither
|
||||
@acronym{ASCII} nor eight-bit, the function returns -1.
|
||||
@acronym{ASCII} nor eight-bit, the function returns @minus{}1.
|
||||
@end defun
|
||||
|
||||
@defun unibyte-char-to-multibyte char
|
||||
|
@ -451,7 +451,7 @@ is @code{Cn}.
|
|||
|
||||
@item canonical-combining-class
|
||||
Corresponds to the @code{Canonical_Combining_Class} Unicode property.
|
||||
The value is an integer number. For unassigned codepoints, the value
|
||||
The value is an integer. For unassigned codepoints, the value
|
||||
is zero.
|
||||
|
||||
@cindex bidirectional class of characters
|
||||
|
@ -479,13 +479,13 @@ unassigned codepoints, the value is the character itself.
|
|||
@item decimal-digit-value
|
||||
Corresponds to the Unicode @code{Numeric_Value} property for
|
||||
characters whose @code{Numeric_Type} is @samp{Decimal}. The value is
|
||||
an integer number. For unassigned codepoints, the value is
|
||||
an integer. For unassigned codepoints, the value is
|
||||
@code{nil}, which means @acronym{NaN}, or ``not-a-number''.
|
||||
|
||||
@item digit-value
|
||||
Corresponds to the Unicode @code{Numeric_Value} property for
|
||||
characters whose @code{Numeric_Type} is @samp{Digit}. The value is an
|
||||
integer number. Examples of such characters include compatibility
|
||||
integer. Examples of such characters include compatibility
|
||||
subscript and superscript digits, for which the value is the
|
||||
corresponding number. For unassigned codepoints, the value is
|
||||
@code{nil}, which means @acronym{NaN}.
|
||||
|
@ -493,7 +493,7 @@ corresponding number. For unassigned codepoints, the value is
|
|||
@item numeric-value
|
||||
Corresponds to the Unicode @code{Numeric_Value} property for
|
||||
characters whose @code{Numeric_Type} is @samp{Numeric}. The value of
|
||||
this property is an integer or a floating-point number. Examples of
|
||||
this property is a number. Examples of
|
||||
characters that have this property include fractions, subscripts,
|
||||
superscripts, Roman numerals, currency numerators, and encircled
|
||||
numbers. For example, the value of this property for the character
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
|
||||
GNU Emacs supports two numeric data types: @dfn{integers} and
|
||||
@dfn{floating point numbers}. Integers are whole numbers such as
|
||||
@minus{}3, 0, 7, 13, and 511. Their values are exact. Floating point
|
||||
@minus{}3, 0, 7, 13, and 511. Their values are exact. Floating-point
|
||||
numbers are numbers with fractional parts, such as @minus{}4.5, 0.0, or
|
||||
2.71828. They can also be expressed in exponential notation: 1.5e2
|
||||
equals 150; in this example, @samp{e2} stands for ten to the second
|
||||
|
@ -24,7 +24,7 @@ exact; they have a fixed, limited amount of precision.
|
|||
* Comparison of Numbers:: Equality and inequality predicates.
|
||||
* Numeric Conversions:: Converting float to integer and vice versa.
|
||||
* Arithmetic Operations:: How to add, subtract, multiply and divide.
|
||||
* Rounding Operations:: Explicitly rounding floating point numbers.
|
||||
* Rounding Operations:: Explicitly rounding floating-point numbers.
|
||||
* Bitwise Operations:: Logical and, or, not, shifting.
|
||||
* Math Functions:: Trig, exponential and logarithmic functions.
|
||||
* Random Numbers:: Obtaining random integers, predictable or not.
|
||||
|
@ -36,7 +36,7 @@ exact; they have a fixed, limited amount of precision.
|
|||
The range of values for an integer depends on the machine. The
|
||||
minimum range is @minus{}536870912 to 536870911 (30 bits; i.e.,
|
||||
@ifnottex
|
||||
-2**29
|
||||
@minus{}2**29
|
||||
@end ifnottex
|
||||
@tex
|
||||
@math{-2^{29}}
|
||||
|
@ -122,7 +122,7 @@ complement} notation.)
|
|||
1111...111011 (30 bits total)
|
||||
@end example
|
||||
|
||||
In this implementation, the largest 30-bit binary integer value is
|
||||
In this implementation, the largest 30-bit binary integer is
|
||||
536,870,911 in decimal. In binary, it looks like this:
|
||||
|
||||
@example
|
||||
|
@ -145,15 +145,15 @@ arguments to such functions may be either numbers or markers, we often
|
|||
give these arguments the name @var{number-or-marker}. When the argument
|
||||
value is a marker, its position value is used and its buffer is ignored.
|
||||
|
||||
@cindex largest Lisp integer number
|
||||
@cindex maximum Lisp integer number
|
||||
@cindex largest Lisp integer
|
||||
@cindex maximum Lisp integer
|
||||
@defvar most-positive-fixnum
|
||||
The value of this variable is the largest integer that Emacs Lisp
|
||||
can handle.
|
||||
@end defvar
|
||||
|
||||
@cindex smallest Lisp integer number
|
||||
@cindex minimum Lisp integer number
|
||||
@cindex smallest Lisp integer
|
||||
@cindex minimum Lisp integer
|
||||
@defvar most-negative-fixnum
|
||||
The value of this variable is the smallest integer that Emacs Lisp can
|
||||
handle. It is negative.
|
||||
|
@ -164,33 +164,33 @@ integer between zero and the value of @code{max-char}, inclusive, is
|
|||
considered to be valid as a character. @xref{String Basics}.
|
||||
|
||||
@node Float Basics
|
||||
@section Floating Point Basics
|
||||
@section Floating-Point Basics
|
||||
|
||||
@cindex @acronym{IEEE} floating point
|
||||
Floating point numbers are useful for representing numbers that are
|
||||
not integral. The precise range of floating point numbers is
|
||||
Floating-point numbers are useful for representing numbers that are
|
||||
not integral. The precise range of floating-point numbers is
|
||||
machine-specific; it is the same as the range of the C data type
|
||||
@code{double} on the machine you are using. Emacs uses the
|
||||
@acronym{IEEE} floating point standard, which is supported by all
|
||||
@acronym{IEEE} floating-point standard, which is supported by all
|
||||
modern computers.
|
||||
|
||||
The read syntax for floating point numbers requires either a decimal
|
||||
The read syntax for floating-point numbers requires either a decimal
|
||||
point (with at least one digit following), an exponent, or both. For
|
||||
example, @samp{1500.0}, @samp{15e2}, @samp{15.0e2}, @samp{1.5e3}, and
|
||||
@samp{.15e4} are five ways of writing a floating point number whose
|
||||
@samp{.15e4} are five ways of writing a floating-point number whose
|
||||
value is 1500. They are all equivalent. You can also use a minus
|
||||
sign to write negative floating point numbers, as in @samp{-1.0}.
|
||||
sign to write negative floating-point numbers, as in @samp{-1.0}.
|
||||
|
||||
Emacs Lisp treats @code{-0.0} as equal to ordinary zero (with
|
||||
Emacs Lisp treats @code{-0.0} as numerically equal to ordinary zero (with
|
||||
respect to @code{equal} and @code{=}), even though the two are
|
||||
distinguishable in the @acronym{IEEE} floating point standard.
|
||||
distinguishable in the @acronym{IEEE} floating-point standard.
|
||||
|
||||
@cindex positive infinity
|
||||
@cindex negative infinity
|
||||
@cindex infinity
|
||||
@cindex NaN
|
||||
The @acronym{IEEE} floating point standard supports positive
|
||||
infinity and negative infinity as floating point values. It also
|
||||
The @acronym{IEEE} floating-point standard supports positive
|
||||
infinity and negative infinity as floating-point values. It also
|
||||
provides for a class of values called NaN or ``not-a-number'';
|
||||
numerical functions return such values in cases where there is no
|
||||
correct answer. For example, @code{(/ 0.0 0.0)} returns a NaN@. (NaN
|
||||
|
@ -204,7 +204,7 @@ example, @code{(log -1.0)} typically returns a NaN, but on
|
|||
non-@acronym{IEEE} platforms it returns an implementation-defined
|
||||
value.
|
||||
|
||||
Here are the read syntaxes for these special floating point values:
|
||||
Here are the read syntaxes for these special floating-point values:
|
||||
|
||||
@table @asis
|
||||
@item positive infinity
|
||||
|
@ -272,8 +272,8 @@ its argument. See also @code{integer-or-marker-p} and
|
|||
@code{number-or-marker-p}, in @ref{Predicates on Markers}.
|
||||
|
||||
@defun floatp object
|
||||
This predicate tests whether its argument is a floating point
|
||||
number and returns @code{t} if so, @code{nil} otherwise.
|
||||
This predicate tests whether its argument is floating point
|
||||
and returns @code{t} if so, @code{nil} otherwise.
|
||||
@end defun
|
||||
|
||||
@defun integerp object
|
||||
|
@ -310,13 +310,13 @@ if so, @code{nil} otherwise. The argument must be a number.
|
|||
@cindex comparing numbers
|
||||
|
||||
To test numbers for numerical equality, you should normally use
|
||||
@code{=}, not @code{eq}. There can be many distinct floating point
|
||||
number objects with the same numeric value. If you use @code{eq} to
|
||||
@code{=}, not @code{eq}. There can be many distinct floating-point
|
||||
objects with the same numeric value. If you use @code{eq} to
|
||||
compare them, then you test whether two values are the same
|
||||
@emph{object}. By contrast, @code{=} compares only the numeric values
|
||||
of the objects.
|
||||
|
||||
In Emacs Lisp, each integer value is a unique Lisp object.
|
||||
In Emacs Lisp, each integer is a unique Lisp object.
|
||||
Therefore, @code{eq} is equivalent to @code{=} where integers are
|
||||
concerned. It is sometimes convenient to use @code{eq} for comparing
|
||||
an unknown value with an integer, because @code{eq} does not report an
|
||||
|
@ -328,12 +328,12 @@ use @code{=} if you can, even for comparing integers.
|
|||
Sometimes it is useful to compare numbers with @code{equal}, which
|
||||
treats two numbers as equal if they have the same data type (both
|
||||
integers, or both floating point) and the same value. By contrast,
|
||||
@code{=} can treat an integer and a floating point number as equal.
|
||||
@code{=} can treat an integer and a floating-point number as equal.
|
||||
@xref{Equality Predicates}.
|
||||
|
||||
There is another wrinkle: because floating point arithmetic is not
|
||||
exact, it is often a bad idea to check for equality of two floating
|
||||
point values. Usually it is better to test for approximate equality.
|
||||
There is another wrinkle: because floating-point arithmetic is not
|
||||
exact, it is often a bad idea to check for equality of floating-point
|
||||
values. Usually it is better to test for approximate equality.
|
||||
Here's a function to do this:
|
||||
|
||||
@example
|
||||
|
@ -351,7 +351,7 @@ Here's a function to do this:
|
|||
@code{=} because Common Lisp implements multi-word integers, and two
|
||||
distinct integer objects can have the same numeric value. Emacs Lisp
|
||||
can have just one integer object for any given value because it has a
|
||||
limited range of integer values.
|
||||
limited range of integers.
|
||||
@end quotation
|
||||
|
||||
@defun = number-or-marker &rest number-or-markers
|
||||
|
@ -397,7 +397,7 @@ otherwise.
|
|||
|
||||
@defun max number-or-marker &rest numbers-or-markers
|
||||
This function returns the largest of its arguments.
|
||||
If any of the arguments is floating-point, the value is returned
|
||||
If any of the arguments is floating point, the value is returned
|
||||
as floating point, even if it was given as an integer.
|
||||
|
||||
@example
|
||||
|
@ -412,7 +412,7 @@ as floating point, even if it was given as an integer.
|
|||
|
||||
@defun min number-or-marker &rest numbers-or-markers
|
||||
This function returns the smallest of its arguments.
|
||||
If any of the arguments is floating-point, the value is returned
|
||||
If any of the arguments is floating point, the value is returned
|
||||
as floating point, even if it was given as an integer.
|
||||
|
||||
@example
|
||||
|
@ -435,20 +435,20 @@ To convert an integer to floating point, use the function @code{float}.
|
|||
|
||||
@defun float number
|
||||
This returns @var{number} converted to floating point.
|
||||
If @var{number} is already a floating point number, @code{float} returns
|
||||
If @var{number} is already floating point, @code{float} returns
|
||||
it unchanged.
|
||||
@end defun
|
||||
|
||||
There are four functions to convert floating point numbers to
|
||||
There are four functions to convert floating-point numbers to
|
||||
integers; they differ in how they round. All accept an argument
|
||||
@var{number} and an optional argument @var{divisor}. Both arguments
|
||||
may be integers or floating point numbers. @var{divisor} may also be
|
||||
may be integers or floating-point numbers. @var{divisor} may also be
|
||||
@code{nil}. If @var{divisor} is @code{nil} or omitted, these
|
||||
functions convert @var{number} to an integer, or return it unchanged
|
||||
if it already is an integer. If @var{divisor} is non-@code{nil}, they
|
||||
divide @var{number} by @var{divisor} and convert the result to an
|
||||
integer. If @var{divisor} is zero (whether integer or
|
||||
floating-point), Emacs signals an @code{arith-error} error.
|
||||
floating point), Emacs signals an @code{arith-error} error.
|
||||
|
||||
@defun truncate number &optional divisor
|
||||
This returns @var{number}, converted to an integer by rounding towards
|
||||
|
@ -529,8 +529,8 @@ depending on your machine.
|
|||
(addition, subtraction, multiplication, and division), as well as
|
||||
remainder and modulus functions, and functions to add or subtract 1.
|
||||
Except for @code{%}, each of these functions accepts both integer and
|
||||
floating point arguments, and returns a floating point number if any
|
||||
argument is a floating point number.
|
||||
floating-point arguments, and returns a floating-point number if any
|
||||
argument is floating point.
|
||||
|
||||
It is important to note that in Emacs Lisp, arithmetic functions
|
||||
do not check for overflow. Thus @code{(1+ 536870911)} may evaluate to
|
||||
|
@ -659,9 +659,9 @@ does not happen in practice.)
|
|||
|
||||
@cindex @code{arith-error} in division
|
||||
If you divide an integer by the integer 0, Emacs signals an
|
||||
@code{arith-error} error (@pxref{Errors}). If you divide a floating
|
||||
point number by 0, or divide by the floating point number 0.0, the
|
||||
result is either positive or negative infinity (@pxref{Float Basics}).
|
||||
@code{arith-error} error (@pxref{Errors}). Floating-point division of
|
||||
a nonzero number by zero yields either positive or negative infinity
|
||||
(@pxref{Float Basics}).
|
||||
@end defun
|
||||
|
||||
@defun % dividend divisor
|
||||
|
@ -701,7 +701,7 @@ in other words, the remainder after division of @var{dividend}
|
|||
by @var{divisor}, but with the same sign as @var{divisor}.
|
||||
The arguments must be numbers or markers.
|
||||
|
||||
Unlike @code{%}, @code{mod} permits floating point arguments; it
|
||||
Unlike @code{%}, @code{mod} permits floating-point arguments; it
|
||||
rounds the quotient downward (towards minus infinity) to an integer,
|
||||
and uses that quotient to compute the remainder.
|
||||
|
||||
|
@ -751,30 +751,30 @@ Conversions}.
|
|||
@cindex rounding without conversion
|
||||
|
||||
The functions @code{ffloor}, @code{fceiling}, @code{fround}, and
|
||||
@code{ftruncate} take a floating point argument and return a floating
|
||||
point result whose value is a nearby integer. @code{ffloor} returns the
|
||||
@code{ftruncate} take a floating-point argument and return a floating-point
|
||||
result whose value is a nearby integer. @code{ffloor} returns the
|
||||
nearest integer below; @code{fceiling}, the nearest integer above;
|
||||
@code{ftruncate}, the nearest integer in the direction towards zero;
|
||||
@code{fround}, the nearest integer.
|
||||
|
||||
@defun ffloor float
|
||||
This function rounds @var{float} to the next lower integral value, and
|
||||
returns that value as a floating point number.
|
||||
returns that value as a floating-point number.
|
||||
@end defun
|
||||
|
||||
@defun fceiling float
|
||||
This function rounds @var{float} to the next higher integral value, and
|
||||
returns that value as a floating point number.
|
||||
returns that value as a floating-point number.
|
||||
@end defun
|
||||
|
||||
@defun ftruncate float
|
||||
This function rounds @var{float} towards zero to an integral value, and
|
||||
returns that value as a floating point number.
|
||||
returns that value as a floating-point number.
|
||||
@end defun
|
||||
|
||||
@defun fround float
|
||||
This function rounds @var{float} to the nearest integral value,
|
||||
and returns that value as a floating point number.
|
||||
and returns that value as a floating-point number.
|
||||
@end defun
|
||||
|
||||
@node Bitwise Operations
|
||||
|
@ -1083,7 +1083,7 @@ bit is one in the result if, and only if, the @var{n}th bit is zero in
|
|||
@cindex mathematical functions
|
||||
@cindex floating-point functions
|
||||
|
||||
These mathematical functions allow integers as well as floating point
|
||||
These mathematical functions allow integers as well as floating-point
|
||||
numbers as arguments.
|
||||
|
||||
@defun sin arg
|
||||
|
|
|
@ -136,7 +136,7 @@ latter are unique to Emacs Lisp.
|
|||
|
||||
@menu
|
||||
* Integer Type:: Numbers without fractional parts.
|
||||
* Floating Point Type:: Numbers with fractional parts and with a large range.
|
||||
* Floating-Point Type:: Numbers with fractional parts and with a large range.
|
||||
* Character Type:: The representation of letters, numbers and
|
||||
control characters.
|
||||
* Symbol Type:: A multi-use object that refers to a function,
|
||||
|
@ -164,7 +164,7 @@ latter are unique to Emacs Lisp.
|
|||
The range of values for integers in Emacs Lisp is @minus{}536870912 to
|
||||
536870911 (30 bits; i.e.,
|
||||
@ifnottex
|
||||
-2**29
|
||||
@minus{}2**29
|
||||
@end ifnottex
|
||||
@tex
|
||||
@math{-2^{29}}
|
||||
|
@ -187,7 +187,7 @@ leading @samp{+} or a final @samp{.}.
|
|||
|
||||
@example
|
||||
@group
|
||||
-1 ; @r{The integer -1.}
|
||||
-1 ; @r{The integer @minus{}1.}
|
||||
1 ; @r{The integer 1.}
|
||||
1. ; @r{Also the integer 1.}
|
||||
+1 ; @r{Also the integer 1.}
|
||||
|
@ -197,26 +197,26 @@ leading @samp{+} or a final @samp{.}.
|
|||
@noindent
|
||||
As a special exception, if a sequence of digits specifies an integer
|
||||
too large or too small to be a valid integer object, the Lisp reader
|
||||
reads it as a floating-point number (@pxref{Floating Point Type}).
|
||||
reads it as a floating-point number (@pxref{Floating-Point Type}).
|
||||
For instance, if Emacs integers are 30 bits, @code{536870912} is read
|
||||
as the floating-point number @code{536870912.0}.
|
||||
|
||||
@xref{Numbers}, for more information.
|
||||
|
||||
@node Floating Point Type
|
||||
@subsection Floating Point Type
|
||||
@node Floating-Point Type
|
||||
@subsection Floating-Point Type
|
||||
|
||||
Floating point numbers are the computer equivalent of scientific
|
||||
notation; you can think of a floating point number as a fraction
|
||||
Floating-point numbers are the computer equivalent of scientific
|
||||
notation; you can think of a floating-point number as a fraction
|
||||
together with a power of ten. The precise number of significant
|
||||
figures and the range of possible exponents is machine-specific; Emacs
|
||||
uses the C data type @code{double} to store the value, and internally
|
||||
this records a power of 2 rather than a power of 10.
|
||||
|
||||
The printed representation for floating point numbers requires either
|
||||
The printed representation for floating-point numbers requires either
|
||||
a decimal point (with at least one digit following), an exponent, or
|
||||
both. For example, @samp{1500.0}, @samp{15e2}, @samp{15.0e2},
|
||||
@samp{1.5e3}, and @samp{.15e4} are five ways of writing a floating point
|
||||
@samp{1.5e3}, and @samp{.15e4} are five ways of writing a floating-point
|
||||
number whose value is 1500. They are all equivalent.
|
||||
|
||||
@xref{Numbers}, for more information.
|
||||
|
|
|
@ -1043,7 +1043,7 @@ number of processes trying to run on the system.
|
|||
|
||||
By default, the values are integers that are 100 times the system load
|
||||
averages, but if @var{use-float} is non-@code{nil}, then they are
|
||||
returned as floating point numbers without multiplying by 100.
|
||||
returned as floating-point numbers without multiplying by 100.
|
||||
|
||||
If it is impossible to obtain the load average, this function signals
|
||||
an error. On some platforms, access to load averages requires
|
||||
|
@ -1149,24 +1149,24 @@ Titles}).
|
|||
@cindex UID
|
||||
@defun user-real-uid
|
||||
This function returns the real @acronym{UID} of the user.
|
||||
The value may be a floating point number, in the (unlikely) event that
|
||||
The value may be floating point, in the (unlikely) event that
|
||||
the UID is too large to fit in a Lisp integer.
|
||||
@end defun
|
||||
|
||||
@defun user-uid
|
||||
This function returns the effective @acronym{UID} of the user.
|
||||
The value may be a floating point number.
|
||||
The value may be floating point.
|
||||
@end defun
|
||||
|
||||
@cindex GID
|
||||
@defun group-gid
|
||||
This function returns the effective @acronym{GID} of the Emacs process.
|
||||
The value may be a floating point number.
|
||||
The value may be floating point.
|
||||
@end defun
|
||||
|
||||
@defun group-real-gid
|
||||
This function returns the real @acronym{GID} of the Emacs process.
|
||||
The value may be a floating point number.
|
||||
The value may be floating point.
|
||||
@end defun
|
||||
|
||||
@defun system-users
|
||||
|
@ -1196,7 +1196,7 @@ integers, @code{(@var{sec-high} @var{sec-low} @var{microsec}
|
|||
integers, @code{(@var{sec-high} @var{sec-low} @var{microsec})}, or of
|
||||
two integers, @code{(@var{sec-high} @var{sec-low})}. The integers
|
||||
@var{sec-high} and @var{sec-low} give the high and low bits of an
|
||||
integer number of seconds. This integer number,
|
||||
integer number of seconds. This integer,
|
||||
@ifnottex
|
||||
@var{high} * 2**16 + @var{low},
|
||||
@end ifnottex
|
||||
|
@ -1518,9 +1518,9 @@ system.
|
|||
@end defun
|
||||
|
||||
@defun seconds-to-time seconds
|
||||
This function converts @var{seconds}, a floating point number of
|
||||
seconds since the epoch, to a time value and returns that. To perform
|
||||
the inverse conversion, use @code{float-time} (@pxref{Time of Day}).
|
||||
This function converts @var{seconds}, the number of seconds since the
|
||||
epoch, to a time value and returns that. To convert back, use
|
||||
@code{float-time} (@pxref{Time of Day}).
|
||||
@end defun
|
||||
|
||||
@defun format-seconds format-string seconds
|
||||
|
@ -1805,9 +1805,8 @@ work just like ordinary timers.
|
|||
|
||||
@deffn Command run-with-idle-timer secs repeat function &rest args
|
||||
Set up a timer which runs the next time Emacs is idle for @var{secs}
|
||||
seconds. The value of @var{secs} may be an integer or a floating
|
||||
point number; a value of the type returned by @code{current-idle-time}
|
||||
is also allowed.
|
||||
seconds. The value of @var{secs} may be a number or a value of the type
|
||||
returned by @code{current-idle-time}.
|
||||
|
||||
If @var{repeat} is @code{nil}, the timer runs just once, the first time
|
||||
Emacs remains idle for a long enough time. More often @var{repeat} is
|
||||
|
@ -2155,7 +2154,7 @@ system-specific keysym. Each element has the form @code{(@var{code}
|
|||
. @var{symbol})}, where @var{code} is the numeric keysym code (not
|
||||
including the ``vendor specific'' bit,
|
||||
@ifnottex
|
||||
-2**28),
|
||||
@minus{}2**28),
|
||||
@end ifnottex
|
||||
@tex
|
||||
$-2^{28}$),
|
||||
|
@ -2165,7 +2164,7 @@ and @var{symbol} is the name for the function key.
|
|||
For example @code{(168 . mute-acute)} defines a system-specific key (used
|
||||
by HP X servers) whose numeric code is
|
||||
@ifnottex
|
||||
-2**28
|
||||
@minus{}2**28
|
||||
@end ifnottex
|
||||
@tex
|
||||
$-2^{28}$
|
||||
|
@ -2329,10 +2328,10 @@ be anything, though implementations are free not to display it.
|
|||
|
||||
@item :timeout @var{timeout}
|
||||
The timeout time in milliseconds since the display of the notification
|
||||
at which the notification should automatically close. If -1, the
|
||||
at which the notification should automatically close. If @minus{}1, the
|
||||
notification's expiration time is dependent on the notification
|
||||
server's settings, and may vary for the type of notification. If 0,
|
||||
the notification never expires. Default value is -1.
|
||||
the notification never expires. Default value is @minus{}1.
|
||||
|
||||
@item :urgency @var{urgency}
|
||||
The urgency level. It can be @code{low}, @code{normal}, or @code{critical}.
|
||||
|
|
|
@ -1484,7 +1484,7 @@ returns after that much time, whether or not there has been any
|
|||
subprocess output.
|
||||
|
||||
The argument @var{millisec} is obsolete (and should not be used),
|
||||
because @var{seconds} can be a floating point number to specify
|
||||
because @var{seconds} can be floating point to specify
|
||||
waiting a fractional number of seconds. If @var{seconds} is 0, the
|
||||
function accepts whatever output is pending but does not wait.
|
||||
|
||||
|
@ -1684,7 +1684,7 @@ attribute and @var{value} is the value of that attribute. The various
|
|||
attribute @var{key}s that this function can return are listed below.
|
||||
Not all platforms support all of these attributes; if an attribute is
|
||||
not supported, its association will not appear in the returned alist.
|
||||
Values that are numbers can be either integer or floating-point,
|
||||
Values that are numbers can be either integer or floating point,
|
||||
depending on the magnitude of the value.
|
||||
|
||||
@table @code
|
||||
|
|
|
@ -824,7 +824,7 @@ to bind it to @code{nil} when you bind @code{print-continuous-numbering}.
|
|||
@end defvar
|
||||
|
||||
@defvar float-output-format
|
||||
This variable specifies how to print floating point numbers. The
|
||||
This variable specifies how to print floating-point numbers. The
|
||||
default is @code{nil}, meaning use the shortest output
|
||||
that represents the number without losing information.
|
||||
|
||||
|
|
|
@ -593,9 +593,8 @@ are used primarily for making help messages.
|
|||
@cindex integer to string
|
||||
@cindex integer to decimal
|
||||
This function returns a string consisting of the printed base-ten
|
||||
representation of @var{number}, which may be an integer or a floating
|
||||
point number. The returned value starts with a minus sign if the argument is
|
||||
negative.
|
||||
representation of @var{number}. The returned value starts with a
|
||||
minus sign if the argument is negative.
|
||||
|
||||
@example
|
||||
(number-to-string 256)
|
||||
|
@ -619,12 +618,12 @@ See also the function @code{format} in @ref{Formatting Strings}.
|
|||
This function returns the numeric value of the characters in
|
||||
@var{string}. If @var{base} is non-@code{nil}, it must be an integer
|
||||
between 2 and 16 (inclusive), and integers are converted in that base.
|
||||
If @var{base} is @code{nil}, then base ten is used. Floating point
|
||||
If @var{base} is @code{nil}, then base ten is used. Floating-point
|
||||
conversion only works in base ten; we have not implemented other
|
||||
radices for floating point numbers, because that would be much more
|
||||
radices for floating-point numbers, because that would be much more
|
||||
work and does not seem useful. If @var{string} looks like an integer
|
||||
but its value is too large to fit into a Lisp integer,
|
||||
@code{string-to-number} returns a floating point result.
|
||||
@code{string-to-number} returns a floating-point result.
|
||||
|
||||
The parsing skips spaces and tabs at the beginning of @var{string},
|
||||
then reads as much of @var{string} as it can interpret as a number in
|
||||
|
@ -787,15 +786,15 @@ integer. @samp{%x} uses lower case and @samp{%X} uses upper case.
|
|||
Replace the specification with the character which is the value given.
|
||||
|
||||
@item %e
|
||||
Replace the specification with the exponential notation for a floating
|
||||
point number.
|
||||
Replace the specification with the exponential notation for a
|
||||
floating-point number.
|
||||
|
||||
@item %f
|
||||
Replace the specification with the decimal-point notation for a floating
|
||||
point number.
|
||||
Replace the specification with the decimal-point notation for a
|
||||
floating-point number.
|
||||
|
||||
@item %g
|
||||
Replace the specification with notation for a floating point number,
|
||||
Replace the specification with notation for a floating-point number,
|
||||
using either exponential notation or decimal-point notation, whichever
|
||||
is shorter.
|
||||
|
||||
|
|
|
@ -3269,7 +3269,7 @@ overlay and text property strings present at the current buffer
|
|||
position. You can place the cursor on any desired character of these
|
||||
strings by giving that character a non-@code{nil} @code{cursor} text
|
||||
property. In addition, if the value of the @code{cursor} property is
|
||||
an integer number, it specifies the number of buffer's character
|
||||
an integer, it specifies the number of buffer's character
|
||||
positions, starting with the position where the overlay or the
|
||||
@code{display} property begins, for which the cursor should be
|
||||
displayed on that character. Specifically, if the value of the
|
||||
|
@ -3283,7 +3283,7 @@ text property begins in the buffer.
|
|||
In other words, the string character with the @code{cursor} property
|
||||
of any non-@code{nil} value is the character where to display the
|
||||
cursor. The value of the property says for which buffer positions to
|
||||
display the cursor there. If the value is an integer number @var{n},
|
||||
display the cursor there. If the value is an integer @var{n},
|
||||
the cursor is displayed there when point is anywhere between the
|
||||
beginning of the overlay or @code{display} property and @var{n}
|
||||
positions after that. If the value is anything else and
|
||||
|
|
|
@ -828,7 +828,7 @@ following example:
|
|||
|
||||
@example
|
||||
@group
|
||||
(defvar x -99) ; @r{@code{x} receives an initial value of -99.}
|
||||
(defvar x -99) ; @r{@code{x} receives an initial value of @minus{}99.}
|
||||
|
||||
(defun getx ()
|
||||
x) ; @r{@code{x} is used ``free'' in this function.}
|
||||
|
@ -838,7 +838,7 @@ following example:
|
|||
@result{} 1
|
||||
|
||||
;; @r{After the @code{let} form finishes, @code{x} reverts to its}
|
||||
;; @r{previous value, which is -99.}
|
||||
;; @r{previous value, which is @minus{}99.}
|
||||
|
||||
(getx)
|
||||
@result{} -99
|
||||
|
@ -852,14 +852,14 @@ that @code{defun} construct itself. When we call @code{getx} from
|
|||
within a @code{let} form in which @code{x} is (dynamically) bound, it
|
||||
retrieves the local value (i.e., 1). But when we call @code{getx}
|
||||
outside the @code{let} form, it retrieves the global value (i.e.,
|
||||
-99).
|
||||
@minus{}99).
|
||||
|
||||
Here is another example, which illustrates setting a dynamically
|
||||
bound variable using @code{setq}:
|
||||
|
||||
@example
|
||||
@group
|
||||
(defvar x -99) ; @r{@code{x} receives an initial value of -99.}
|
||||
(defvar x -99) ; @r{@code{x} receives an initial value of @minus{}99.}
|
||||
|
||||
(defun addx ()
|
||||
(setq x (1+ x))) ; @r{Add 1 to @code{x} and return its new value.}
|
||||
|
@ -870,7 +870,7 @@ bound variable using @code{setq}:
|
|||
@result{} 3 ; @r{The two @code{addx} calls add to @code{x} twice.}
|
||||
|
||||
;; @r{After the @code{let} form finishes, @code{x} reverts to its}
|
||||
;; @r{previous value, which is -99.}
|
||||
;; @r{previous value, which is @minus{}99.}
|
||||
|
||||
(addx)
|
||||
@result{} -98
|
||||
|
@ -1976,7 +1976,7 @@ will set them to @code{t}:
|
|||
This variable holds a list of all variables of type @code{DEFVAR_BOOL}.
|
||||
@end defvar
|
||||
|
||||
Variables of type @code{DEFVAR_INT} can only take on integer values.
|
||||
Variables of type @code{DEFVAR_INT} can take on only integer values.
|
||||
Attempting to assign them any other value will result in an error:
|
||||
|
||||
@example
|
||||
|
|
|
@ -2208,7 +2208,7 @@ adjust the window's height, use an entry whose @sc{car} is
|
|||
|
||||
@item
|
||||
A number specifies the desired height of the new window. An integer
|
||||
number specifies the number of lines of the window. A floating point
|
||||
specifies the number of lines of the window. A floating-point
|
||||
number gives the fraction of the window's height with respect to the
|
||||
height of the frame's root window.
|
||||
|
||||
|
@ -2229,7 +2229,7 @@ To adjust the window's width, use an entry whose @sc{car} is
|
|||
|
||||
@item
|
||||
A number specifies the desired width of the new window. An integer
|
||||
number specifies the number of columns of the window. A floating point
|
||||
specifies the number of columns of the window. A floating-point
|
||||
number gives the fraction of the window's width with respect to the
|
||||
width of the frame's root window.
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue