Fix rare crashes in redisplay due to problems with fontsets
* src/xdisp.c (get_next_display_element): If we have no usable face to display a character/composition, treat that as glyphless. (produce_glyphless_glyph): If neither it->face nor its ASCII face are usable, fall back to the frame's default font. (Bug#65198)
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1 changed files with 16 additions and 5 deletions
21
src/xdisp.c
21
src/xdisp.c
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@ -8312,9 +8312,17 @@ get_next_display_element (struct it *it)
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&& success_p
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&& FRAME_WINDOW_P (it->f))
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{
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struct face *face = FACE_FROM_ID (it->f, it->face_id);
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struct face *face = FACE_FROM_ID_OR_NULL (it->f, it->face_id);
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if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
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/* It shouldn't happen, ever, that FACE is NULL here, but
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evidently some faulty fonts/fontsets can sometimes cause it.
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In that case, we punt and consider the stuff undisplayable. */
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if (!face)
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{
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it->what = IT_GLYPHLESS;
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it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
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}
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else if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
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{
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/* Automatic composition with glyph-string. */
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Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
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@ -31781,9 +31789,12 @@ produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
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int len;
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/* Get the metrics of the base font. We always refer to the current
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ASCII face. */
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face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
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font = face->font ? face->font : FRAME_FONT (it->f);
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ASCII face, but if some faulty setup of fontsets causes that to
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be NULL, we fall back to the frame's default font. */
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face = FACE_FROM_ID_OR_NULL (it->f, it->face_id);
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if (face)
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face = face->ascii_face;
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font = (face && face->font) ? face->font : FRAME_FONT (it->f);
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normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
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it->ascent += font->baseline_offset;
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it->descent -= font->baseline_offset;
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