speed-square-pc/speed_square_pc_source/reinstantiate_train.gd
2024-01-31 19:57:37 +05:30

17 lines
454 B
GDScript

extends Sprite2D
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
if modulate.a8 <= 0:
#var trail_renderer = $trail_renderer
#remove_child(get_child(0))
$trail_renderer.free()
var trail_renderer = load("res://trail_renderer.tscn").instantiate()
add_child(trail_renderer)