speed-square-pc/speed_square_pc_source/player1.gd
2024-01-31 19:57:37 +05:30

11 lines
237 B
GDScript

extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready():
remove_child(get_child(0,false))
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass