* Playing against computer (UI integration) * Final results to display with full-flegded statistics when a game is over * Ship better go board theme and own icons * Better Go engine configuration (multiple engines to choose from) * Save-game management (something similar to palapeli) * Add multiplayer support via traditional Go servers * Cache longer lists retrieved from the backend in the GoEngine (for example move history, stone lists for either player, ...) to save computing time * Create a screensaver with 2 engines battling each other on a Kigo::GameView