gnome-chess/data/ai.xml
Robert Ancell 775c8a1a04 Add Gambit Fruit to AI list (Bug #521623)
svn path=/trunk/; revision=7573
2008-04-05 05:17:39 +00:00

247 lines
4.6 KiB
XML

<aiconfig>
<!-- gnome-gnuchess is bundled with gnome-games -->
<ai type="cecp">
<name>GNU Chess</name>
<binary>gnome-gnuchess</binary>
<argument>--xboard</argument>
<level>
<name>easy</name>
<option>easy</option>
<option>depth 1</option>
</level>
<level>
<name>normal</name>
<option>depth 4</option>
</level>
<level>
<name>hard</name>
<option>hard</option>
</level>
</ai>
<ai type="cecp">
<name>GNUchess</name>
<binary>gnuchess</binary>
<argument>--xboard</argument>
<level>
<name>easy</name>
<option>easy</option>
<option>depth 1</option>
</level>
<level>
<name>normal</name>
<option>depth 4</option>
</level>
<level>
<name>hard</name>
<option>hard</option>
</level>
</ai>
<ai type="cecp">
<name>Sjeng</name>
<binary>sjeng</binary>
<level>
<name>easy</name>
<option>easy</option>
<option>depth 1</option>
</level>
<level>
<name>normal</name>
<option>depth 4</option>
</level>
<level>
<name>hard</name>
<option>hard</option>
</level>
</ai>
<ai type="cecp">
<name>Amy</name>
<binary>Amy</binary>
<level>
<name>easy</name>
<option>easy</option>
<option>depth 1</option>
</level>
<level>
<name>normal</name>
<option>depth 4</option>
</level>
<level>
<name>hard</name>
<option>hard</option>
</level>
</ai>
<ai type="cecp">
<name>Crafty</name>
<binary>crafty</binary>
<level>
<name>easy</name>
<option>easy</option>
<option>depth 1</option>
</level>
<level>
<name>normal</name>
<option>depth 4</option>
</level>
<level>
<name>hard</name>
<option>hard</option>
</level>
</ai>
<ai type="cecp">
<name>Faile</name>
<binary>faile</binary>
<level>
<name>easy</name>
<option>easy</option>
<option>depth 1</option>
</level>
<level>
<name>normal</name>
<option>depth 4</option>
</level>
<level>
<name>hard</name>
<option>hard</option>
</level>
</ai>
<ai type="cecp">
<name>Phalanx</name>
<binary>phalanx</binary>
<level>
<name>easy</name>
<option>easy</option>
<option>depth 1</option>
<option>level 5</option>
</level>
<level>
<name>normal</name>
<option>depth 4</option>
</level>
<level>
<name>hard</name>
<option>hard</option>
</level>
</ai>
<ai type="uci">
<name>Glaurung</name>
<binary>glaurung</binary>
<level>
<name>easy</name>
<option name="Aggressiveness">50</option>
<option name="Cowardice">200</option>
<option name="Ponder">false</option>
</level>
<level>
<name>normal</name>
<option name="Aggressiveness">130</option>
<option name="Cowardice">100</option>
<option name="Ponder">false</option>
</level>
<hard>
<name>hard</name>
<option name="Aggressiveness">200</option>
<option name="Cowardice">50</option>
<option name="Ponder">true</option>
</hard>
</ai>
<ai type="cecp">
<name>HoiChess</name>
<binary>hoichess</binary>
<level>
<name>easy</name>
<option>easy</option>
<option>depth 1</option>
</level>
<level>
<name>normal</name>
<option>depth 4</option>
</level>
<level>
<name>hard</name>
<option>hard</option>
</level>
</ai>
<ai type="uci">
<name>Diablo</name>
<binary>diablo</binary>
<level>
<name>easy</name>
<option name="Ponder">false</option>
</level>
<level>
<name>normal</name>
<option name="Ponder">true</option>
</level>
<level>
<name>hard</name>
<option name="Ponder">true</option>
</level>
</ai>
<ai type="uci">
<name>BBChess</name>
<binary>bbchess</binary>
<!-- FIXME: Add some difficulty levels -->
</ai>
<ai type="uci">
<name>Fruit</name>
<binary>fruit</binary>
<!-- FIXME: Add some difficulty levels -->
</ai>
<ai type="uci">
<name>Gambit Fruit</name>
<binary>gfruit</binary>
<!-- FIXME: Add some difficulty levels -->
</ai>
<ai type="uci">
<name>Toga II</name>
<binary>toga2</binary>
<!-- FIXME: Add some difficulty levels -->
</ai>
<ai type="cecp">
<name>Amundsen</name>
<binary>amundsen</binary>
<level>
<name>easy</name>
<option>easy</option>
<option>depth 1</option>
</level>
<level>
<name>normal</name>
<option>depth 4</option>
</level>
<level>
<name>hard</name>
<option>hard</option>
</level>
</ai>
<ai type="cecp">
<name>Boo's Chess Engine</name>
<binary>bce</binary>
<binary>boochess</binary>
<binary>BACE</binary>
</ai>
<ai type="uci">
<name>Shredder</name>
<binary>ShredderClassicLinux</binary>
<!-- FIXME: Add some difficulty levels -->
</ai>
</aiconfig>