Updated Spanish translation

svn path=/trunk/; revision=6223
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Jorge Gonzalez Gonzalez 2007-05-07 15:45:02 +00:00
parent e8fd5fa6ca
commit ebd1dc19e7
2 changed files with 10 additions and 6 deletions

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@ -1,3 +1,7 @@
2007-05-07 Jorge Gonzalez <jorgegonz@svn.gnome.org>
* es/es.po: Updated Spanish translation
2007-05-05 Jorge Gonzalez <jorgegonz@svn.gnome.org>
* es/es.po: Added spanish translation

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@ -1,9 +1,9 @@
# Jorge González <jorgegonz@svn.gnome.org>, 2007.
msgid ""
msgstr ""
"Project-Id-Version: glchess.HEAD.es\n"
"Project-Id-Version: glchess_manual.es\n"
"POT-Creation-Date: 2007-05-05 03:23+0100\n"
"PO-Revision-Date: 2007-05-05 17:14+0200\n"
"PO-Revision-Date: 2007-05-07 17:41+0200\n"
"Last-Translator: Jorge González <jorgegonz@svn.gnome.org>\n"
"Language-Team: Spanish <traductores@es.gnome.org>\n"
"MIME-Version: 1.0\n"
@ -126,11 +126,11 @@ msgstr "Visión general del ajedrez"
#: C/glchess.xml:138(para)
msgid "Chess is a two-player strategy board game. <application>glChess</application> is a 2D/3D chess game, where games can be played between a combination of human and computer players. glChess detects known third party chess engines for computer players. The game was originally developed by Robert Ancell, now the game is included in gnome-games."
msgstr ""
msgstr "El ajedrez es un juego de estrategia con tablero para dos personas. <application>glChess</application> es un juego de ajedrez de 2D/3D, donde los juegos se pueden jugar entre una combinación de jugadores humanos y computadores. glChess detecta motores de ajedrez de terceras partes para los jugadores computador. El juego fue desarrollado originalmente por Robert Ancell, ahora el juego está incluido en gnome-games."
#: C/glchess.xml:144(para)
msgid "<application>glChess</application> is written in Python and uses GTK+ and Cairo to render the chess board. 3D support is optionally available using OpenGl, using the Python OpenGL and GtkGLExt libraries. As with most modern 3D programs hardware acceleration is recommended but it should run OK in software. glChess is bundled with GNU Chess as the default chess AI."
msgstr ""
msgstr "<application>glChess</application> está escrito en Python y usa GTK+ y Cairo para renderizar el tablero de juego. El soporte 3D está disponible de manera opcional usando OpenGl, y las bibliotecas Python OpenGL y GtkGLExt. Al igual que la mayoría de los modernos programas 3D, se recomienda la aceleración por hardware aunque debería funcionar aceptablemente con software. glChess viene con GNU Chess como el jugador predeterminado de Inteligencia Artificial."
#: C/glchess.xml:150(para)
msgid "Chess is played on a square chessboard, consisting of 64 squares of alternating color. Each player begins the game with sixteen pieces: one king, one queen, two rooks, two knights, two bishops, and eight pawns. One player controls the white pieces and the other player controls the black pieces; the player that controls white is the first to move. The players take turns moving pieces; certain moves involve a \"capturing\" of an opponent's piece, removing it from the chessboard. The object of the game is to checkmate the opponent's king. This occurs when the king is under immediate attack (in check) and there is no way to remove it from attack on the next move. Theoreticians have developed extensive chess strategies and tactics since the game's inception."
@ -186,7 +186,7 @@ msgstr "No debe haber piezas entre el rey y la torre."
#: C/glchess.xml:195(para)
msgid "The king may not currently be in check, nor may the king pass through squares that are under attack by enemy pieces. As with any move, castling is illegal if it would place the king in check."
msgstr ""
msgstr "El rey no debe estar actualmente en jaque, ni tampoco debe pasar por casillas que están bajo ataque de piezas enemigas. Como cualquier otro movimiento, el enroque es ilegal si pone al rey en jaque."
#: C/glchess.xml:198(para)
msgid "The king and the rook must be on the same rank (to exclude castling with a promoted pawn)."
@ -242,7 +242,7 @@ msgstr ""
#: C/glchess.xml:240(para)
msgid "Chess games do not have to end in checkmate — either player may resign if the situation looks hopeless. Games also may end in a draw (tie). A draw can occur in several situations, including draw by agreement, stalemate, threefold repetition of a position, the fifty move rule, or a draw by impossibility of checkmate (usually because of insufficient material to checkmate)."
msgstr ""
msgstr "El juego del ajedrez no tiene por qué terminar en jaque mate, cualquiera de los jugadores puede desistir si la situación parece desesperada. Los juegos también pueden acabar en empate. Un empate ocurre en varias situaciones, incluyendo empate por acuerdo, rey ahogado, repetición de posiciones, la regla de los cincuenta movimientos, o un empate por imposibilidad de jaque mate (generalmente por falta de material para dar jaque mate)."
#: C/glchess.xml:249(title)
msgid "Chess Engines"