Fix Bug #393882 – Strings not translated in glChess
svn path=/trunk/; revision=5890
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2 changed files with 17 additions and 11 deletions
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@ -1,3 +1,8 @@
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2007-01-27 Andreas Røsdal <andreasr@gnome.org>
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* src/lib/defaults.py.in: Resolve Bug #393882: strings not translated.
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This is done by specifying the locale directory specifically.
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2007-01-21 Robert Ancell <bob27@users.sourceforge.net>
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* Fix error in testing for check - copy board before checking to avoid
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iterating across list that is changing (sf.net bug #106348)
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@ -3,13 +3,23 @@
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import os, os.path
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import gettext
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APP_DATA_DIR = os.path.join('@prefix@', 'share')
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ICON_DIR = os.path.join(APP_DATA_DIR, 'pixmaps')
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TEXTURE_DIR = os.path.join(ICON_DIR, 'glchess')
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GLADE_DIR = os.path.join(APP_DATA_DIR, 'glchess')
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BASE_DIR = os.path.join(APP_DATA_DIR, 'glchess')
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LOCALEDIR = os.path.join(APP_DATA_DIR, 'locale')
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DATA_DIR = os.path.expanduser('~/.gnome2/glchess/')
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CONFIG_FILE = os.path.join(DATA_DIR, 'config.xml')
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LOCAL_AI_CONFIG = os.path.join(DATA_DIR, 'ai.xml')
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DOMAIN = 'gnome-games'
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gettext.bindtextdomain(DOMAIN)
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gettext.bindtextdomain(DOMAIN, LOCALEDIR)
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gettext.textdomain(DOMAIN)
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from gettext import gettext as _
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import gtk.glade
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gtk.glade.bindtextdomain (DOMAIN)
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gtk.glade.bindtextdomain (DOMAIN, LOCALEDIR)
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gtk.glade.textdomain (DOMAIN)
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VERSION = "@VERSION@"
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@ -39,14 +49,5 @@ You should have received a copy of the GNU General Public License along with thi
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2D Models:
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Copyright World Wide Web Consortium, (Massachusetts Institute of Technology, Institut National de Recherche en Informatique et en Automatique, Keio University). All Rights Reserved. http://www.w3.org/Consortium/Legal/"""
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APP_DATA_DIR = os.path.join('@prefix@', 'share')
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ICON_DIR = os.path.join(APP_DATA_DIR, 'pixmaps')
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TEXTURE_DIR = os.path.join(ICON_DIR, 'glchess')
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GLADE_DIR = os.path.join(APP_DATA_DIR, 'glchess')
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BASE_DIR = os.path.join(APP_DATA_DIR, 'glchess')
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DATA_DIR = os.path.expanduser('~/.gnome2/glchess/')
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CONFIG_FILE = os.path.join(DATA_DIR, 'config.xml')
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LOCAL_AI_CONFIG = os.path.join(DATA_DIR, 'ai.xml')
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if not os.path.exists(DATA_DIR): os.makedirs(DATA_DIR)
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