Made GConf dir glchess/new_game/white/ and glchess/new_game/black/

svn path=/trunk/; revision=5799
This commit is contained in:
Robert Ancell 2006-12-31 05:20:13 +00:00
parent 193ceffec5
commit 54a6ca9579
2 changed files with 16 additions and 17 deletions

View file

@ -122,8 +122,8 @@
</schema>
<schema>
<key>/schemas/apps/glchess/new_game_dialog/white_type</key>
<applyto>/apps/glchess/new_game_dialog/white_type</applyto>
<key>/schemas/apps/glchess/new_game_dialog/white/type</key>
<applyto>/apps/glchess/new_game_dialog/white/type</applyto>
<owner>glchess</owner>
<type>string</type>
<default></default>
@ -134,8 +134,8 @@
</schema>
<schema>
<key>/schemas/apps/glchess/new_game_dialog/white_difficulty</key>
<applyto>/apps/glchess/new_game_dialog/white_difficulty</applyto>
<key>/schemas/apps/glchess/new_game_dialog/white/difficulty</key>
<applyto>/apps/glchess/new_game_dialog/white/difficulty</applyto>
<owner>glchess</owner>
<type>string</type>
<default></default>
@ -146,8 +146,8 @@
</schema>
<schema>
<key>/schemas/apps/glchess/new_game_dialog/black_type</key>
<applyto>/apps/glchess/new_game_dialog/black_type</applyto>
<key>/schemas/apps/glchess/new_game_dialog/black/type</key>
<applyto>/apps/glchess/new_game_dialog/black/type</applyto>
<owner>glchess</owner>
<type>string</type>
<default></default>
@ -158,8 +158,8 @@
</schema>
<schema>
<key>/schemas/apps/glchess/new_game_dialog/black_difficulty</key>
<applyto>/apps/glchess/new_game_dialog/black_difficulty</applyto>
<key>/schemas/apps/glchess/new_game_dialog/black/difficulty</key>
<applyto>/apps/glchess/new_game_dialog/black/difficulty</applyto>
<owner>glchess</owner>
<type>string</type>
<default></default>

View file

@ -199,10 +199,10 @@ class GtkNewGameDialog:
# Configure AIs
try:
whiteType = glchess.config.get('new_game_dialog/white_type')
whiteLevel = glchess.config.get('new_game_dialog/white_difficulty')
blackType = glchess.config.get('new_game_dialog/black_type')
blackLevel = glchess.config.get('new_game_dialog/black_difficulty')
whiteType = glchess.config.get('new_game_dialog/white/type')
whiteLevel = glchess.config.get('new_game_dialog/white/difficulty')
blackType = glchess.config.get('new_game_dialog/black/type')
blackLevel = glchess.config.get('new_game_dialog/black/difficulty')
except glchess.config.Error:
pass
else:
@ -308,11 +308,10 @@ class GtkNewGameDialog:
duration = self.__getComboData(self.__gui.get_widget('custom_time_spin'), 1) * multiplier
# Save properties
glchess.config.set('new_game_dialog/white_type', white.type)
glchess.config.set('new_game_dialog/white_difficulty', white.level)
print repr(black.type)
glchess.config.set('new_game_dialog/black_type', black.type)
glchess.config.set('new_game_dialog/black_difficulty', black.level)
glchess.config.set('new_game_dialog/white/type', white.type)
glchess.config.set('new_game_dialog/white/difficulty', white.level)
glchess.config.set('new_game_dialog/black/type', black.type)
glchess.config.set('new_game_dialog/black/difficulty', black.level)
# Inform the child class
self.__mainUI.onGameStart(gameName, allowSpectators, duration, white, black)