869 lines
31 KiB
Text
869 lines
31 KiB
Text
|
------------------------------------------------------------------------------
|
||
|
CHANGELOG
|
||
|
------------------------------------------------------------------------------
|
||
|
2006-10-23 vers. 1.0 RC1
|
||
|
o AI options can be entered into the AI configuration file.
|
||
|
o Game defaults to human (white) versus the first detected AI.
|
||
|
o Lightened 3D models.
|
||
|
o Updated German translation from Rosetta.
|
||
|
o Changed AI file IO and animation from polled to event driven to save
|
||
|
CPU.
|
||
|
|
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|
2006-10-20
|
||
|
o Fix bug with long castling.
|
||
|
o AI configuration moved into XML file.
|
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|
|
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|
------------------------------------------------------------------------------
|
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|
2006-10-18 vers. 0.9.12
|
||
|
o Gracefully handle (disable) missing stock icons.
|
||
|
|
||
|
2006-10-13
|
||
|
o Updated German translation from launchpad.net.
|
||
|
o Added Turkish translation (Thanks to Hakan Bekdas
|
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|
<hakanbekdas@yahoo.com>).
|
||
|
|
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|
2006-10-11
|
||
|
o Finished converting all internal move formats to LAN.
|
||
|
o Added support for Universal Chess Interface (UCI) chess engines.
|
||
|
o Added support for Glaurung engine (UCI).
|
||
|
|
||
|
2006-10-05
|
||
|
o Updated translations from Rosetta (new fr and es).
|
||
|
|
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|
2006-10-04
|
||
|
o Fix bug with decoding promotion from CECP engines.
|
||
|
o Refactored SAN and LAN en/decoding, changed much of the integer
|
||
|
internal location format to algebraic (i.e. (0, 0) -> 'a1').
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||
|
|
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|
------------------------------------------------------------------------------
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|
2006-10-04 vers. 0.9.11
|
||
|
o OpenGL rendering is now optional
|
||
|
|
||
|
2006-10-03
|
||
|
o Recoloured 3D mode to be clearer and more consistent with 2D mode.
|
||
|
o Textures are now luminence only (save 1/3 memory).
|
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|
o Python Imaging Library now optional - falls back to native Python
|
||
|
PNG loader.
|
||
|
o New game window has 'start' button active by default.
|
||
|
|
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|
2006-10-02
|
||
|
o Cairo animation is now all double buffered.
|
||
|
o Simplified new game dialog - player types in single combo boxes with
|
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|
icons.
|
||
|
o Add MIME file for /usr/share/mime - the freedesktop.org one is
|
||
|
missing the sub_class_of field (freedesktop.org bug #8286).
|
||
|
o Debian package updates desktop and MIME databases so .pgn games can
|
||
|
be executed graphically.
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|
|
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|
------------------------------------------------------------------------------
|
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|
2006-10-01 vers. 0.9.10
|
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|
o Set default configuration values (otherwise upgrading users hit
|
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|
configuration exception).
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|
|
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|
------------------------------------------------------------------------------
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|
2006-10-01 vers. 0.9.9
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|
o Updated .desktop file to register application/x-chess-pgn MIME type.
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|
|
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|
2006-09-30
|
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|
o Games can be 2D (Cairo) or 3D (OpenGL). The code does not currently
|
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|
work if OpenGL is not installed (for next release).
|
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|
o Fix bugs in validating castle moves.
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|
o Made colour scheme softer (still needs someone skilled to pick
|
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|
colours and textures).
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|
o Stack trace is printed to stdout when OpenGL rendering errors occur.
|
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|
o Only print out OpenGL info once
|
||
|
|
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|
2006-09-29
|
||
|
o Fix bug in game saving. (Bug from Jens Hamacher)
|
||
|
o Fix bug reporting OpenGL errors. (Bug from Jens Hamacher)
|
||
|
o Send both 'sd' and 'depth' to CECP engines to set search
|
||
|
depth. CECP specifies only 'sd' but GNUchess does not accept
|
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|
this. (Bug from Jens Hamacher)
|
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|
o Append .pgn to the end of save games
|
||
|
o Report the version on stdout on startup - should help in bug reports
|
||
|
|
||
|
2006-09-16
|
||
|
o Refactor.
|
||
|
o Remove notebook border and add spacing.
|
||
|
|
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|
2006-09-12
|
||
|
o Removed more dbus code that shouldn't have been there...
|
||
|
o Added support to load games from the command line.
|
||
|
|
||
|
------------------------------------------------------------------------------
|
||
|
2006-09-11 vers. 0.9.8
|
||
|
o Whoops release - some networking code was accidently enabled
|
||
|
(avahi/dbus) that caused problems for people.
|
||
|
|
||
|
------------------------------------------------------------------------------
|
||
|
2006-09-09 vers. 0.9.7
|
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|
o Added window that shows the communication with the AIs.
|
||
|
o Kill AIs that don't quit properly.
|
||
|
o Catch exceptions and autosave and kill any AIs. This stops the 100%
|
||
|
CPU GNUchess processes being left running.
|
||
|
|
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|
2006-09-07
|
||
|
o Handle exceptions from rendering - Mesa is still producing the odd
|
||
|
error. This will cause a corrupt frame but the program will still
|
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|
run.
|
||
|
o Fix bug with notifying players of moves. This caused AI players to
|
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|
fail if playing black.
|
||
|
o Added support for the Phalanx AI.
|
||
|
|
||
|
------------------------------------------------------------------------------
|
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|
2006-08-28 vers. 0.9.6
|
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|
o Tweaked perspective to make better use of visual space
|
||
|
o Clear the OpenGL depth buffer after drawing the board. This stops
|
||
|
Mesa from corrupting the bottom of the piece models.
|
||
|
|
||
|
2006-08-24
|
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|
o Changed display list code to avoid Mesa bug
|
||
|
(http://bugs.freedesktop.org/show_bug.cgi?id=7984).
|
||
|
o Disabled networking code to make 0.9.6 release that avoids
|
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|
the Mesa bug.
|
||
|
|
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|
2006-08-21
|
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|
o Debian package now depends on Python OpenGL bindings.
|
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|
|
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|
2006-08-11
|
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|
o Moved existing splashscreen to about dialog. When no games are
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|
present an empty board is displayed.
|
||
|
|
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|
2006-08-09
|
||
|
o Added Italian translation from Luca Marturana
|
||
|
<lucamarturana@gmail.com>, thanks again!
|
||
|
|
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|
2006-07-29
|
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|
o Added icon from Luca Marturana <lucamarturana@gmail.com>,
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|
thanks Luca!
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|
|
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|
------------------------------------------------------------------------------
|
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|
2006-06-26 vers. 0.9.5
|
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|
o Changed build process to use distutils
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||
|
|
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|
2006-06-10
|
||
|
o Added 'faile' chess engine to autodetection list
|
||
|
(http://faile.sourceforge.net)
|
||
|
|
||
|
------------------------------------------------------------------------------
|
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|
2006-06-10 vers. 0.9.4
|
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|
o UI saves view options
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||
|
|
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|
2006-05-29
|
||
|
o Added internationalisation support (I18N)
|
||
|
o Added translations for en, en_NZ, en_AU, en_US and de
|
||
|
|
||
|
------------------------------------------------------------------------------
|
||
|
2006-05-14 vers. 0.9.3
|
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|
o Refactored the game/scene/view relationship
|
||
|
o Added a lot more pydoc documentation
|
||
|
o Animate pieces when moving
|
||
|
o Change 'File' menu to 'Game' menu with all menubar options
|
||
|
|
||
|
2006-05-13
|
||
|
o Added move history controls
|
||
|
|
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|
------------------------------------------------------------------------------
|
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|
2006-05-07 vers. 0.9.2
|
||
|
o Replaced model set with new high-res version from John-Paul
|
||
|
Gignac <jjgignac@users.sourceforge.net>
|
||
|
o Install a .desktop file (from anonymous commenter on glchess.sf.net)
|
||
|
o Reverted piece textures to "wood" from version 0.4.6
|
||
|
o Added material properties for models (now shiny)
|
||
|
|
||
|
------------------------------------------------------------------------------
|
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|
2006-05-04 vers. 0.9.1
|
||
|
o Quick tidy up for release.
|
||
|
|
||
|
2006-03-05
|
||
|
o Added animation to rotate board so human player is in foreground.
|
||
|
o Render pieces and the board to display lists where possible - huge
|
||
|
performance improvement.
|
||
|
o Fixed bug in rendering (was linking top of revolved models to the
|
||
|
bottom).
|
||
|
o Added texturing support.
|
||
|
|
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|
2006-02-19
|
||
|
o More refactoring: Reduce code complexity and add comments.
|
||
|
|
||
|
2006-02-17
|
||
|
o Refactored code into src/.
|
||
|
o Filled out README, INSTALL.
|
||
|
o Added menu (new feature is ability to hide toolbar).
|
||
|
|
||
|
------------------------------------------------------------------------------
|
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|
2006-02-11 vers. 0.9.0
|
||
|
o Complete rewrite in Python, uses code ported from 0.8 series.
|
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|
o Board rules appear to be more reliable than previous series
|
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|
(tested with AI vs AI games).
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|
o Able to load and save files to PGN format - also stores AI
|
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|
information.
|
||
|
o Automatically saves games on exit.
|
||
|
o Network support removed (to be added before 1.0.0).
|
||
|
o Supports the GNUchess, Crafty, Sjeng and Amy AIs.
|
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|
(autodetected on startup).
|
||
|
o UI simplified (will add menus before 1.0.0).
|
||
|
o Able to drag pieces when moving (no animation yet).
|
||
|
|
||
|
------------------------------------------------------------------------------
|
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|
2005-04-23 vers. 0.8.6
|
||
|
o UI can now choose different AIs
|
||
|
o Engine processes are now completed on (normal) exit
|
||
|
o Able to save PGN files from the UI
|
||
|
|
||
|
2005-04-22
|
||
|
o Slimmed down states for core board rules
|
||
|
o Added support for PGN output
|
||
|
o Changed default engine to gnuchess (crafty complains about illegal
|
||
|
moves when playing AI vs. AI - I think this is a crafty bug)
|
||
|
o Support promotion pieces from SAN moves
|
||
|
o Fix bug where glChess thought a castle was in progress but it was
|
||
|
just an illegal two square king move.
|
||
|
|
||
|
2005-04-21
|
||
|
o Board module now records all previous states with a board stack.
|
||
|
o Got rid of all compiler warnings
|
||
|
|
||
|
------------------------------------------------------------------------------
|
||
|
2005-04-14 vers. 0.8.5
|
||
|
o Fix missing datapath for chess view UI (affects installed versions)
|
||
|
o Fix .deb build process so copies directory to correct name
|
||
|
o Update about dialog to reflect copyright for old and new versions
|
||
|
|
||
|
------------------------------------------------------------------------------
|
||
|
2005-03-28 vers. 0.8.4
|
||
|
o Servers now announce themselves when created (protocol change)
|
||
|
o Now can be build as a .deb package (RPM build using alien)
|
||
|
|
||
|
------------------------------------------------------------------------------
|
||
|
2005-03-28 vers. 0.8.3
|
||
|
|
||
|
2005-03-26
|
||
|
o End game button now works
|
||
|
o Removed some obsolete printfs
|
||
|
|
||
|
2005-03-25
|
||
|
o Only the server displays the network game dialog
|
||
|
o Server informs connecting players of current players
|
||
|
o Players must connect with unique names
|
||
|
o Fixed dobule free bug when cancelling servers
|
||
|
|
||
|
2005-03-24
|
||
|
o Games now opened in tabs
|
||
|
o Human vs human local games have chat entry disabled
|
||
|
|
||
|
------------------------------------------------------------------------------
|
||
|
2005-03-23 vers. 0.8.2
|
||
|
o Messages are marked with which player sent them / if they are from the server
|
||
|
o Network messages contain the source client
|
||
|
o Clients can now disconnect from the server
|
||
|
o Clients now correctly connect as spectators
|
||
|
|
||
|
2005-02-27
|
||
|
o SAN module now generates mate and checkmate symbols (+ and #)
|
||
|
o Got message sending working in main view
|
||
|
|
||
|
2005-02-26
|
||
|
o Made board and UI modules into objects.
|
||
|
o Board rotates around for human players (as in glChess 0.4)
|
||
|
|
||
|
2005-02-23
|
||
|
o Players now have names for local game
|
||
|
o AI players no longer use hard-coded name
|
||
|
o Network game servers can swap players (e.g. if the black player is
|
||
|
selected to be the same as the white player they are swapped).
|
||
|
o Made scene module into an object (so future support for multiple games/scenes possible)
|
||
|
|
||
|
------------------------------------------------------------------------------
|
||
|
2005-02-20 vers. 0.8.1
|
||
|
o Network support works 95%
|
||
|
- Can have n clients connected (2 players + spectators)
|
||
|
- Players can be human or AI
|
||
|
- Multiple servers on one machine
|
||
|
|
||
|
2005-02-05
|
||
|
o Added copyright headers on the files
|
||
|
|
||
|
------------------------------------------------------------------------------
|
||
|
2005-02-05 vers. 0.8.0
|
||
|
o Complete rewrite from the ground up
|
||
|
o Uses GTK+ 2
|
||
|
0 Uses gtkglext over gtkglarea
|
||
|
o Planned support for (by release 0.9)
|
||
|
- Network play
|
||
|
- Textures
|
||
|
- Configuration using gconf
|
||
|
- Distribution packages
|
||
|
- etc...
|
||
|
o Note also the new website (in drupal)
|
||
|
|
||
|
------------------------------------------------------------------------------
|
||
|
2002-09-09 vers. 0.4.7
|
||
|
|
||
|
2002-09-09
|
||
|
o Applied patches from Martin Jacobs, fixes some problems getting glChess
|
||
|
to work with gnuchess, and misc. bugs
|
||
|
|
||
|
2002-03-27
|
||
|
o Some GUI/glchessrc patches from Michael Moerz
|
||
|
o Fixed ambiguity in shared files install dir, it is now /usr/local/share/games/
|
||
|
------------------------------------------------------------------------------
|
||
|
2002-03-25 vers. 0.4.6
|
||
|
|
||
|
2002-03-25
|
||
|
o Applied some Makefile simplification patches from Michael Moerz
|
||
|
o glChess now sleeps when not doing anything -- doesn't waste CPU
|
||
|
------------------------------------------------------------------------------
|
||
|
2002-03-23 vers. 0.4.5
|
||
|
|
||
|
2002-03-23
|
||
|
o Applied patch from Michael Hanson to fix calls with execvp() when
|
||
|
argv == NULL
|
||
|
------------------------------------------------------------------------------
|
||
|
2002-01-23 vers. 0.4.4
|
||
|
|
||
|
2002-01-23
|
||
|
o main.c: (Re)fixed bug which had strcmp() on NULL pointers
|
||
|
|
||
|
2002-01-22
|
||
|
o san.c: Fixed bug in SAN parsing code
|
||
|
|
||
|
2002-01-18
|
||
|
o san.c: Resolved a bug with one given coordinate
|
||
|
|
||
|
2002-01-17
|
||
|
o dialog.c: Implemented a file dialog for binary paths
|
||
|
o README: Updated some info, added configuration section
|
||
|
|
||
|
2002-01-15
|
||
|
o move.c: Fixed a bug which could appear when castling,
|
||
|
'en passant'ing or promoting and king would be in check
|
||
|
------------------------------------------------------------------------------
|
||
|
2002-01-10 vers. 0.4.3
|
||
|
|
||
|
2002-01-07
|
||
|
o move.c: Improved some move rule code
|
||
|
|
||
|
2001-12-29
|
||
|
o dialog.c: Applied patch by Robert Mibus to prevent a SEGFAULT
|
||
|
|
||
|
2001-12-28
|
||
|
o *.[ch]: Replaced "Copyright 2001" by "Copyright 2002"
|
||
|
|
||
|
o dialog.c: Interpret user defined NULL binary path as "do not use"
|
||
|
|
||
|
2001-12-27
|
||
|
o move.c: Fixed a promotion bug when unselecting
|
||
|
o dialog.c: Added gtk_window_set_position to all dialogs
|
||
|
o dialog.c: Make entries uneditable if "do not use" is set
|
||
|
|
||
|
o move.c: Replaced "---" by "do not use"
|
||
|
o dialog.c: dto.
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-12-25 vers. 0.4.2
|
||
|
|
||
|
2001-12-25
|
||
|
o move.c: Finally fixed promotion dialog
|
||
|
o dialog.c: dto.
|
||
|
o menu.c: dto.
|
||
|
|
||
|
2001-12-24
|
||
|
o dialog.c: Added save button to binary dialog
|
||
|
o dialog.h: Clean up
|
||
|
|
||
|
2001-12-23
|
||
|
o dialog.c: Added check whether user defined paths exist
|
||
|
o *.[ch]: Ran indent
|
||
|
|
||
|
2001-12-20
|
||
|
o menu.c: Added "Edit binary paths" to menu
|
||
|
o dialog.c: Added "Don't have engine" check boxes
|
||
|
o menu.c: Adapted to "Don't have engine"
|
||
|
o engine.c: dto.
|
||
|
|
||
|
2001-12-19
|
||
|
o san.c: Hopefully improved debug ouput to track down a quite
|
||
|
strange bug
|
||
|
|
||
|
2001-12-18
|
||
|
o anim.[ch]: Renamed animation.[ch]
|
||
|
o prefs.[ch]: Renamed preferences.[ch]
|
||
|
(I like short file names :-)
|
||
|
|
||
|
2001-12-16
|
||
|
o dialog.c: Fixed GdkWarning by adding gtk_widget_realize
|
||
|
o *.[ch]: Changed debug_output format
|
||
|
|
||
|
2001-12-14
|
||
|
o global.h: Removed GLCHESS_VERSION_STRING
|
||
|
o dialog.c, interface.c: Use VERSION instead
|
||
|
|
||
|
o preferences.c: Rewrote some code for reflection patch
|
||
|
o interface.c: Disabled board rotation when engine is AI
|
||
|
|
||
|
2001-12-09
|
||
|
o Makefile, configure.in: Finished autoconf/automake
|
||
|
o README: documentation update
|
||
|
|
||
|
2001-12-08
|
||
|
o dialog.c: Added quit dialog
|
||
|
o dialog.c: set engine dialog modal
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-12-07 vers. 0.4.1
|
||
|
|
||
|
2001-12-07
|
||
|
o src/Makefile: Removed the -s flag
|
||
|
o Makefile: Included strip in install target as Robert proposed
|
||
|
o *.[ch]: Ensured that every debug_output checks debug first
|
||
|
|
||
|
o Makefile: Added $(PREFIX) = /usr/local as suggested by PLD
|
||
|
|
||
|
Did a include-cleanup:
|
||
|
o image.c: Removed string.h include
|
||
|
o menu.c: Removed string.h include
|
||
|
o models.c: Removed stdio.h include
|
||
|
o move.c: Removed gdk/gdk.h include
|
||
|
|
||
|
Moved all code concerning dialogs into dialog.c
|
||
|
o dialog.[ch]: Added
|
||
|
o engine.c, menu.c: Moved dialog code to dialog.c
|
||
|
|
||
|
2001-12-06
|
||
|
o main.c: Reordered functions, so they do what they should do
|
||
|
o main.c, engine.c, menu.c: Removed some DogFood(tm)
|
||
|
|
||
|
2001-12-05
|
||
|
o main.c: Fixed segfault due to looking at NULL strings
|
||
|
o menu.c: Fixed binary path dialog, made modal
|
||
|
o menu.c: Stopped indent from messing up ItemFactory struct,
|
||
|
cleaned up struct, so is readable
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-12-01 vers 0.4.0 (inofficial release)
|
||
|
|
||
|
2001-11-30
|
||
|
o menu.c: Added dialog for entry of binary path
|
||
|
|
||
|
2001-11-26
|
||
|
o engine.c: Added find_binary and check_binary
|
||
|
o glchessrc: Added entries for binary paths
|
||
|
o global.h: Bumped version to 0.4.0
|
||
|
o glchess.spec: dto.
|
||
|
|
||
|
2001-11-20
|
||
|
o interface.c: Removed handle menu box
|
||
|
o interface.c: Same for status bar
|
||
|
|
||
|
2001-11-16
|
||
|
o draw.c, menu.c:
|
||
|
Applied a patch from Bartosz Taudul <wolf@ae.pl> to
|
||
|
speed up reflections
|
||
|
o AUTHORS: Added patches section
|
||
|
|
||
|
2001-11-09
|
||
|
o menu.c: Corrected a menu entry
|
||
|
o interface.c: Tweaked whole app by removing unneeded animate call
|
||
|
|
||
|
|
||
|
2001-10-31
|
||
|
o menu.c: Made "piece size" menu a radio button one
|
||
|
o menu.c: Moved "piece size" menu to "View"
|
||
|
|
||
|
2001-10-23
|
||
|
o Some cosmetic changes
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-09-04 vers 0.3.5
|
||
|
|
||
|
2001-09-04
|
||
|
o menu.c: Tweaked about dialog
|
||
|
o logo.xpm: Added
|
||
|
o move.c: Fixed a critical bug
|
||
|
o san.c: dto.
|
||
|
|
||
|
2001-09-03
|
||
|
o interface.c: Changed timer interval to 1 sec
|
||
|
o move.c: Move list now scrolls down when it reachs bottom
|
||
|
|
||
|
2001-09-01
|
||
|
o Makefile: Fixed compile line to have LIBS last.
|
||
|
Thanks to Sean Fleming for the bug report
|
||
|
o Makefile.IRIX: dto.
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-08-18 vers 0.3.4
|
||
|
|
||
|
2001-08-17
|
||
|
o menu.c: Started to implement promotion dialog (not finished yet)
|
||
|
|
||
|
2001-08-15
|
||
|
Thanks to Guiseppe Borzi' <gborzi@ieee.org> we now have a RPM package
|
||
|
for the very first time.
|
||
|
o glchess.spec: Added
|
||
|
o glchess.menu: dto.
|
||
|
o glchess.patch: dto.
|
||
|
|
||
|
2001-08-14
|
||
|
o menu.[ch]: Renamed help_about about_dialog
|
||
|
|
||
|
2001-08-13
|
||
|
o move.c: Implemented material statistic display
|
||
|
o interface.c: dto.
|
||
|
|
||
|
2001-08-12
|
||
|
o glchessrc.installed: Removed
|
||
|
o main.c: Let us exit normally when no config file was found
|
||
|
|
||
|
2001-08-11
|
||
|
o src/interface.c: Finished move list
|
||
|
|
||
|
2001-08-08
|
||
|
o src/interface.c: Added frame for move list
|
||
|
o dto.: Renamed create_window to create_main_window
|
||
|
|
||
|
2001-08-07
|
||
|
o src/Makefile*: Added optimization and stripping at compile time
|
||
|
o src/move.c: Limited the trackball zoom range
|
||
|
o dto.: Fixed PAWN move bug
|
||
|
o src/models.c: Removed some useless lines
|
||
|
|
||
|
2001-08-06
|
||
|
o src/global.h: Did a little clean-up in the player structure
|
||
|
|
||
|
2001-08-02
|
||
|
o src/splash.c: Resolved FIXME by changing rotation code
|
||
|
|
||
|
2001-08-01
|
||
|
o src/move.c: Removed a useless line
|
||
|
o src/game.c: Removed two crufty functions
|
||
|
o src/interface.c: Removed unused 'killcount' code
|
||
|
o src/global.h: dto.
|
||
|
|
||
|
2001-07-31
|
||
|
o src/models.c: Added ability to change size of pieces
|
||
|
o dto.: Removed some unneeded lines
|
||
|
o dto.: Removed constant variable norm_theta
|
||
|
o src/menu.c: Added menu entries for this
|
||
|
|
||
|
2001-07-19
|
||
|
o src/Makefile: Let's `make` do the work, not us
|
||
|
o src/Makefile.IRIX: dto.
|
||
|
|
||
|
2001-07-18
|
||
|
o Makefile: Noticed that 'tar zcvf' doesn't compress on the highest
|
||
|
level, added a separate call for zipping with -9v
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-07-17 vers 0.3.3
|
||
|
|
||
|
2001-07-17
|
||
|
o interface.c: Fixed crash, when playing against an engine,
|
||
|
changing color and then playing against yourself
|
||
|
o menu.c: Fixed crash, when changing color without a running game
|
||
|
o config.c: Simplified some stuff
|
||
|
o config.h: Added prototype of get_colour
|
||
|
|
||
|
2001-07-16
|
||
|
o config.c: Wiped out the length limits for options, esp. paths
|
||
|
|
||
|
2001-07-11
|
||
|
o san.c: Complete rewrite. Used move rules to do the thing
|
||
|
o menu.c: Added menu entries for color choice
|
||
|
|
||
|
2001-07-09
|
||
|
o san.c: Replaced stupid linear code by more sophisticated code:-)
|
||
|
KING: 49 lines -> 7 lines
|
||
|
KNIGTH: 47 lines -> 8 lines
|
||
|
o BUGS: Added
|
||
|
|
||
|
2001-07-08
|
||
|
o interface.c, preferences.c, splash.c: Rename all
|
||
|
gtk_gl_area_swapbuffers() calls to gtk_gl_area_swap_buffers()
|
||
|
calls, following the GtkGLArea HOWTO
|
||
|
o game.c: Little optimization in reset_board
|
||
|
o texture.c: Made several file name length dynamically allocatable
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-07-07 vers 0.3.2
|
||
|
|
||
|
2001-07-07
|
||
|
o move.c: Fixed castling rule by using internal move list
|
||
|
o Makefile: Added version and indent target
|
||
|
o move.c: Added a 'in check' check algorithm, this means
|
||
|
move rules finally and completely work now
|
||
|
o move.c: Fixed some strange movement bugs with PAWN and KING
|
||
|
|
||
|
2001-07-05
|
||
|
o engine.c, move.c, global.c: Implemented internal move list
|
||
|
o move.c: Fixed a bug with PAWN which could be moved sidewards
|
||
|
|
||
|
2001-07-04
|
||
|
o engine.c., menu.c: You could have started an engine while playing
|
||
|
local Human vs. local Human, fixed
|
||
|
o move.c: Moved some code to check_move function, mainly enhanced
|
||
|
KING and PAWN checking code
|
||
|
o move.c: Rule checking is now completely done in the enhanced old,
|
||
|
but very sophisticated code. Though some things are missing
|
||
|
|
||
|
2001-07-03
|
||
|
o picksquare.[ch]: Renamed to move.[ch]
|
||
|
o config.c, glchessrc: Added debugging option to config file
|
||
|
(Until now debugging was on by default)
|
||
|
o engine.c, san.c, move.c: Adapted
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-07-04 vers 0.3.1
|
||
|
|
||
|
2001-07-02
|
||
|
o interface.c: Fixed a long standing NVIDIA bug
|
||
|
(It _was_ our fault... :-)
|
||
|
o menu.c: Fixed bug where splashscreen wasn't displayed with NVIDIA
|
||
|
drivers
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-06-27 vers 0.3.0
|
||
|
|
||
|
2001-06-26
|
||
|
o engine.c: Enabled engine pawn promotion (not only QUEEN)
|
||
|
|
||
|
2001-06-25
|
||
|
o picksquare.c: Added dialog to local H vs H code
|
||
|
o engine.c: Fixed bug, when starting several engines in a row
|
||
|
o engine.c: Fixed local H vs H again(!)
|
||
|
o menu.c: Renamed debug option
|
||
|
o TODO: Enlarged
|
||
|
|
||
|
2001-06-24
|
||
|
o san.c: Fixed a coordinate validity bug
|
||
|
o engine.c: Further improved read stability
|
||
|
o engine.c, picksquare.c:
|
||
|
Implemented GNU Chess support
|
||
|
o engine.c: fixed a newly introduced bug in read_from_engine
|
||
|
o menu.c: Simplified help_about
|
||
|
o engine.c: added engine_dialog
|
||
|
|
||
|
2001-06-23
|
||
|
o menu_preferences.[ch]: renamed to preferences.[ch]
|
||
|
o splash.c: moved init_game call to menu.c
|
||
|
o menu.c: added entries for engine choice
|
||
|
o *.[ch]: removed all USE_ENGINE and DEBUG_ENGINE defines
|
||
|
o menu.c: added entries whether or not to show debug information
|
||
|
o INSTALL: Rewrote some parts
|
||
|
|
||
|
2001-06-22
|
||
|
o san.c: Further optimization, esp. ROOK, KNIGHT, QUEEN
|
||
|
o san.c: Fixed a bug where the wrong piece could be moved
|
||
|
|
||
|
2001-06-21
|
||
|
o README, AUTHORS: Rewrote some parts
|
||
|
o TODO: Reordered, sorted entries by category and importance,
|
||
|
added estimated version number of implementation
|
||
|
|
||
|
2001-06-20
|
||
|
o san.c: Reduced memory usage
|
||
|
o Makefile: Added irix target, simply type make irix for IRIX now
|
||
|
o Makefile: Added make target, simply type make help for install notes
|
||
|
o *.[ch]: Changed code style, did a indent with: '-kr -i2 -bli0 -bl'
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-06-19 vers 0.2.9
|
||
|
|
||
|
2001-06-19
|
||
|
o Added SAN support => Crafty > 18.x is usable now
|
||
|
|
||
|
2001-06-18
|
||
|
o Updated Makefile.IRIX
|
||
|
o Added NEWS file to inform you about recent plans
|
||
|
|
||
|
2001-06-15
|
||
|
o Replaced all malloc.h includes by stdlib.h ones
|
||
|
|
||
|
2001-06-12
|
||
|
o Added read_char which won't wait for ever if there is no char
|
||
|
o Added check_notation_format which will tell you if glChess
|
||
|
supports the format the engine uses
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-05-30 vers 0.2.8
|
||
|
|
||
|
2001-05-30
|
||
|
o Resolved a segfault problem in engine.c/clear_engine_msg on startup
|
||
|
o Fixed a misbehaviour in make release
|
||
|
|
||
|
2001-05-28
|
||
|
o Merged types.h and global.h to global.h, added global.c
|
||
|
o Added info on how to pull glChess via CVS
|
||
|
|
||
|
2001-05-25
|
||
|
o Added full "en passant" support
|
||
|
Be warned! It's a rare case (at least for me), I couldn't
|
||
|
really test it.
|
||
|
o Fixed a bug in engine.c/parse_move_from_engine with learn message
|
||
|
o Did a TODO file clean-up
|
||
|
o Automated versioning in documentation
|
||
|
o Replaced "!!note" by "FIXME" entries (it's more logical to me)
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-05-24 vers 0.2.7
|
||
|
|
||
|
2001-05-24
|
||
|
o glChess now quits normally if OpenGL is not supported
|
||
|
o Fixed a SEGFAULT in engine.c/clear_engine_msg
|
||
|
o Re-added COPYING to sources due to problems with CVS and symlinks
|
||
|
|
||
|
2001-05-24
|
||
|
o Finally resolved my problems when starting glChess as root
|
||
|
by writing clear_startup_msg
|
||
|
o Improved reading from engine mechanism
|
||
|
|
||
|
2001-05-12
|
||
|
o Fixed two bugs in Makefile (install, release)
|
||
|
o Brought man page up to date
|
||
|
o Added target 'uninstall' to Makefile, self-explanatory
|
||
|
o Enhanced About dialog
|
||
|
|
||
|
2001-05-11
|
||
|
o Changed ChangeLog format, so you can see when something was done
|
||
|
o Fully enabled beep on illegal move, added config and menu entry
|
||
|
for this
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-05-09 vers 0.2.6
|
||
|
o Changed normal printf(...) to fprintf(stderr, ...) in config.c
|
||
|
o First approach for pawn promotion, still lacking a dialog
|
||
|
promotion to queen is default
|
||
|
o Integrated beep on move
|
||
|
o Changed GlChessWidget to glChessWidget for conformity
|
||
|
o Changed coords color to white
|
||
|
o Added an IRIX Makefile in
|
||
|
o Did a shoddy fix for NVIDIAS worthless drivers
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-05-06 vers 0.2.5
|
||
|
o Config files with no newline at the end now supported.
|
||
|
o Improved readability in engine.c
|
||
|
o Changed description text
|
||
|
o Reduced startup problems with engine. Anybody with pipe
|
||
|
experience out there ?
|
||
|
o Crafty/CECP options now in config file
|
||
|
o glChess now stops crafty when game is resigned
|
||
|
o crafty is only started when game is started, not when glChess starts
|
||
|
o Added in 'make release' -- packages up the source
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-05-01 vers 0.2.4
|
||
|
o Code readibiliy fixes
|
||
|
o Co-ordinates reflected on other side of board now
|
||
|
o Moved man/man6/glchess.6.gz to man/glchess.6.gz
|
||
|
o Started implementing the Chess Engine Communication Protocol.
|
||
|
So far you can only use crafty and CECP is not fully
|
||
|
useable.
|
||
|
Basic game playing works. We need feedback !!
|
||
|
o Expanded TODO for engine
|
||
|
o Changed the date strings in Changelog
|
||
|
o Fixed a little bug in picksquare with new castling rules
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-04-16 vers 0.2.3
|
||
|
o Changed COPYING to be a symlink to /usr/share/automake/COPYING
|
||
|
o Fixed bug when try to resign from splash screen, and similar when start from game
|
||
|
screen
|
||
|
o Added in grid co-ordinates
|
||
|
o Added new config options -- texture_dir number_colour letter_colour
|
||
|
o Added in Michael Duelli as an author
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-04-15 vers 0.2.2
|
||
|
o Fixed signal disconnection error
|
||
|
o Improved rc file format (added in quotes)
|
||
|
o Got rid of lots of bad global variables/bad programming
|
||
|
(isn't it fun to come back to something you wrote ages ago... :) )
|
||
|
o Using shortcut to start game now refreshes view
|
||
|
o Changed pitch of rotating view to look down more (easier to play)
|
||
|
o Lots of good bug/convention fixes from Michael Duelli -- thanks!
|
||
|
including:
|
||
|
o Changed default install dir to /usr/local/bin since most distributions
|
||
|
don't have /usr/local/games in their path.
|
||
|
o Limited the trackball mode so can't see under the board
|
||
|
o Changed glchess.[ch] to main.[ch] -- more conventional
|
||
|
o Fixed error with default flat/smooth shading
|
||
|
o Misc code readibility fixes
|
||
|
o Fixed stretching in Ortho mode
|
||
|
o Added in preferences dialog -- warning it doesn't work 100%!!!
|
||
|
o Added in AUTHORS file -- becoming a multi-developer project
|
||
|
o Changed base directory to glchess-VERSION
|
||
|
o Added in man page
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-04-08 vers 0.2.1
|
||
|
o Reorded menus
|
||
|
o Reenabled trackball mode
|
||
|
o Reenabled free mode
|
||
|
o Added in save options menu item
|
||
|
o Got rid of all C++ style comments ('//')
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-04-08 vers 0.2.0
|
||
|
o Changed email address
|
||
|
o Changed interface to GTK+
|
||
|
o Changed piece textures
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-02-18 vers 0.1.11
|
||
|
o Added in texturing
|
||
|
o Added in revolve_line() -- greatly simplified models.c
|
||
|
o Improved rc file loading
|
||
|
o Now checks the current dir for a rc file (if not installed)
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-01-13 vers 0.1.10
|
||
|
o Added some more libs into the Makefile
|
||
|
o Changed the selected piece colour to red with a higher alpha -- easier to see
|
||
|
o FPS only updates every 1 sec now -- easier to read
|
||
|
o Reflections are initially disabled -- performance (press j to activate)
|
||
|
o Added a _very_ simple rc file, not very robust, just copy /etc/glchessrc to ~/.glchessrc
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-01-11 vers 0.1.9
|
||
|
o Fixed some problems in the Makefile (sorry)
|
||
|
o Linked to GLU, one person's glut or similar not linking it seems
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-01-08 vers 0.1.8
|
||
|
o Now compiled with a makefile
|
||
|
o Fixed error in lighting from selected piece
|
||
|
o Realised castling rule is not really correct, not fixed, will not change the rules
|
||
|
again because a) I don't think anyone is actually using it
|
||
|
and b) It will use crafty or something similar *soon* so no need to bother
|
||
|
o FPS meter fades when max FPS is reached
|
||
|
o Name changes to red when editing
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-01-05 vers 0.1.7
|
||
|
o Fixed castling rule (I wasn't fully aware of what the rule was)
|
||
|
o Changed the colour of the pieces/board
|
||
|
o Fixed an error in the shading toggle
|
||
|
o Added a pop-up menu for quit/toggles/viewmode
|
||
|
o Changed default view-mode to 2 (rotating)
|
||
|
o Got stencil buffer working by enabling it in glut (oops)
|
||
|
o Added a frame rate limiter in
|
||
|
o Added ability to change player names
|
||
|
o Game no longer automatically starts (r-click for menu)
|
||
|
o Fixed error in knight model
|
||
|
o Changed lighting on selected piece
|
||
|
o Added a fourth view mode (trackball)
|
||
|
------------------------------------------------------------------------------
|
||
|
2001-01-01 vers. 0.1.6
|
||
|
o Added floor reflections (stencil buffer doesn't seem to work though)
|
||
|
o Added castling rule
|
||
|
o Added in a make script (it _will_ be a makefile one day)
|
||
|
o Fixed the location of the kings/queens (you can tell I don't play chess)
|
||
|
o Removed some debugging output to stdout
|
||
|
------------------------------------------------------------------------------
|
||
|
2000-10-13 vers. 0.1.5
|
||
|
o Actually finished knight model :)
|
||
|
o Found out how to cull back facing polygons -- fps greatly improved
|
||
|
o Fixed alignment of black players time on HUD (for 480x480 res)
|
||
|
o Disabled killcount -- slowing down fps too much
|
||
|
o Added webpage url into README
|
||
|
------------------------------------------------------------------------------
|
||
|
2000-09-28 vers. 0.1.4
|
||
|
o Co-ordinate system changed - y is up instead of z now (native OpenGL)
|
||
|
o Finished knight model (finally)
|
||
|
o Selected model lighting fixed
|
||
|
o Error (segfault) in selection algorithm fixed
|
||
|
o Beginnings of HUD added - fps meter, player time, killcount
|
||
|
------------------------------------------------------------------------------
|
||
|
2000-05-27 vers. 0.1.3
|
||
|
o Players now take turns
|
||
|
o 3 Modes of view - Dynamic/Rotating/Ortho
|
||
|
------------------------------------------------------------------------------
|
||
|
2000-05-26 vers. 0.1.2
|
||
|
o Pieces now have movement rules
|
||
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2000-05-22 vers. 0.1.1
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o fixed draw.c (accidentially overwritten in previous release)
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o pieces can now be moved
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2000-05-15 vers. 0.1.0
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o first release
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